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For questions about Dungeons & Dragons 3.5 Edition, a revision of D&D Third Edition, published in 2003.

1
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You could use magic items (edited to clarify it was potions anyone can use without UMD): With Gaseous Form (750 gp) potion you can move through cracks in most doors (remember you're not invisible) …
answered Jul 2 '14 by burlap
9
votes
7answers
My PCs (levels 19-20) are really afraid of clerics (it's somewhat justified from their previous encounters) and usually try to focus all their actions in the first round to get rid of one, no matter w …
asked Jul 1 '14 by burlap
16
votes
There is the Tempest prestige class in Complete Adventurer (pp. 81-82). It reduces the penalty to 0 at Tempest lvl 4 (with light offhand weapon), but restricts you to light armor. This is also somewh …
answered Apr 27 '15 by burlap
1
vote
I have a Scout/Ranger character (human, now 15/1) and it works great. It’s not really optimized, but for me it’s a lot of fun. It requires tactical thinking and a backup plan though. However, this ad …
answered Aug 18 '15 by burlap
11
votes
Description of each rod states: The wielder can cast... Meanwhile, to wield means: to use (a weapon, instrument, etc.) effectively; handle or employ actively. More definitions, all pretty …
answered Aug 7 '15 by burlap
10
votes
1answer
Both Slow spell and staggered condition restrict characters to a single standard or move action per round. Pathfinder seems more precise, explicitly adding to staggered condition (which is, in Pathf …
asked Apr 30 '15 by burlap
1
vote
5answers
Imagine an NPC (~7th level spell caster with limited resources) gives a letter to a low-level party (levels 1-2) asking them to carry it to another NPC (~7th level something with a lot of resources). …
asked Jun 29 '14 by burlap
3
votes
2answers
I've been planning to use lycanthropes as important characters (NPCs) in my next campaign (Pathfinder). I'm looking for any relevant accessories (rules, adventures, magazine articles, blog posts) th …
asked Aug 2 '14 by burlap
7
votes
For Serpent's Venom, the feats table entry on p. 78 in Complete Divine states: Gain a poisonous bite attack for 1 minute This was easy. For Stone Form I can only speculate. I'd say that if a w …
answered Aug 8 '15 by burlap
17
votes
Magic Item Compendium, p. 5: "My armor? +3 adamantine light fortification full plate. I wouldn't leave home without it." —Tordek Quite specific. Neither an axe nor a sword though.
answered Jun 18 '15 by burlap
4
votes
The wizard's cave could be a demiplane. With the Teleport spell, interplanar travel is impossible. This leaves the possibility to Plane Shift, but I don't suppose 10th level characters regularly prepa …
answered Apr 4 '14 by burlap
17
votes
Single use item A scroll (6125 gp) or an item with one charge (5675 gp) is probably the cheapest solution to cast Raise Dead. Also, you can use these items with Use Magic Device. Chances are lower …
answered Oct 1 '15 by burlap
10
votes
Yes, Complete Arcane, page 73: Weapon Finesse: You can treat touch spells as light weapons and use your Dexterity modifier (instead of your Strength modifier) on your touch attack rolls with suc …
answered Aug 4 '14 by burlap
10
votes
The Player's Handbook II includes a chapter on rebuilding characters (p. 191). Replacing feats is considered "small-scale" and the chapter suggests that simple retraining is enough - done in the bac …
answered May 11 '15 by burlap
8
votes
It's common to refer to abilities in other classes' descriptions. For instance, evasion of a Scout is defined by reference to the monk class too (Complete Adventurer, p. 13). Most Scout abilities requ …
answered Oct 1 '15 by burlap

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