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For questions primarily centered around ethical and moral alignments in game systems. Please note that questions about "what alignment is [person/act/society X]?" are off-topic due to subjectivity; see https://rpg.meta.stackexchange.com/questions/5357/are-questions-about-alignment-on-topic for more details.

13
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No, please don't do that. I like to make an analogy to football. Imagine that the score is tied, the clock is ticking down, and the quarterback has a clear path to the end zone. But he's not runnin …
answered May 19 '16 by Dan B
2
votes
interact with paladins, they could just speak a sentence fifty times: "I like helping people! I like helping people! I like helping people!..." I would recommend that you judge alignment not by … angels or demons. This means that killing monsters can be a large positive alignment change -- if that monster was going to go murder a bunch of villagers, but then you killed the monster, then …
answered May 20 '18 by Dan B
5
votes
. However someone might make a house rule along these lines. The official rules don't give us much guidance on how, specifically, creatures with an alignment get "drawn to that alignment" as they develop … . I can imagine a DM might rule that creatures with a LG alignment are biologically predisposed to Law and Good, and that a character who spends a lot of time as such a creature might gradually, eventually become LG themselves. …
answered Feb 25 '17 by Dan B
5
votes
The book doesn't offer much guidance about what your character's "flaw" actually means. If your character's flaw is "power at any cost", does that literally mean your character now has to accept any …
answered Apr 3 '17 by Dan B
5
votes
In Pathfinder, all creatures have an alignment. This alignment can be evil, or it can be not evil. There is no "kind of evil"; there is no "evil but not evil enough". In particular, this … which might be relevant -- you might be asking: "how much evil can you do, or intend to do, before your alignment officially changes to 'evil'?". That's an important question but it's very opinion-based. Your DM would have to make a ruling. …
answered Dec 5 '17 by Dan B
2
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Here is a literal answer to your question: if you deal the sorceror damage equal to their hit points, they will fall unconscious. Then: You can use your action to administer first aid to an Uncon …
answered Oct 11 '18 by Dan B
3
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Anything is possible in D&D, if the DM says it happens and the players go along with it. So, sure: if your DM thinks this would be fun, and you're confident the other players will think it is fun, you …
answered Nov 25 '17 by Dan B
4
votes
It's worth reading our My Guy Syndrome page. Briefly, when you have a decision to make, you should make the decision that will lead to the most fun. If you find yourself saying: "well, the not-fun t …
answered Sep 27 '18 by Dan B
59
votes
Here's the problem you are having: it doesn't actually make sense for your group to be adventuring together. There's a bunch of do-gooders plus one person who actively sabotages the rest of them. Why …
answered Sep 18 '17 by Dan B
3
votes
The question of "should this character's alignment change?" is always difficult to answer, and we can't really answer it here. (I'd argue that, if the characters don't particularly want to perform … the evil act, but it's their only way to survive, that should be less likely to mean it's an alignment change.) But "is this particular act an evil act, such as would cause a paladin to Fall?" is an …
answered Jul 25 '18 by Dan B