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For questions about designing challenging and engaging situations in which player characters come into contact (and often conflict with) NPCs, monsters, or other potential opponents.

71
votes
Treat difficult social encounters like combat Any encounter shouldn't be finished in one roll. The bandits guarding the bridge aren't going to roll over and let the party pass just because you asked …
answered Oct 23 '17 by inthemanual
0
votes
Playtest Encounters If non-standard circumstances might disrupt the traditional, calculated difficulty of an encounter, the best way to determine a solid difficulty is through playtesting. Run the gr …
answered Dec 19 '16 by inthemanual
17
votes
More, weaker enemies can help this Encounters with a single monster tend to be much more swingy than encounters with groups. This is due to the fact that in order to stay at an equivalent challenge a …
answered Mar 28 '17 by inthemanual