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For questions pertaining to different types of damage in an RPG system, i.e. fire, lightning, psychic, cold, etc.

3
votes
Presently, I use what makes sense in narrative. I rule that a scimitar does normal damage to a rope, but that a rope has resistance to bludgeoning. Similarly, the dagger does half damage. The half d …
answered Oct 6 '18 by HenryWLee1066
3
votes
2answers
Is there a rule governing how I should factor in different damage types when a player uses a weapon to damage an object? For example, using a dagger or maul on rope rather than a scimitar, or using a …
asked Oct 6 '18 by HenryWLee1066