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Dungeon World is a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowing players to focus on being their characters first and the GM on building and adjudicating the world.

13
votes
4answers
The Druid move Elemental Mastery gives you these choices: The effect you desire comes to pass You avoid paying nature’s price You retain control My player has been choosing the first 2, "the effec …
asked Aug 9 '18 by kdubs
6
votes
3answers
My wizard is wondering about taking the Prodigy move with Magic Missile. We both agree this seems a little overpowered. It would appear that it would be an auto-hit range weapon. I guess he needs to r …
asked Apr 3 '18 by kdubs
8
votes
1answer
The players I'm GMing are looking to get a hireling who's a warrior. Looking at the description it states If your attack results in consequences (like a counter attack) the man-at-arms takes the b …
asked May 9 '18 by kdubs
4
votes
1answer
One of my players has an interesting idea for combining a bard and a cleric. He'd start as a bard and become a cleric later. Can he get both the cleric's Commune and Cast a Spell with just one Multicl …
asked Feb 28 '18 by kdubs
5
votes
3answers
When you cast the summon monster spell you then roll a d6 and pick from the list of traits. Can you pick the same trait twice? That is could I have two stats at +2 or have it do 2d8 damage?
asked Jun 15 '18 by kdubs
12
votes
3answers
If a person is made invisible through the use of an invisibility spell, would the detect magic spell show where they are? My first thought is that it would, because it's an ongoing magic spell. I feel …
asked Mar 28 '18 by kdubs
5
votes
1answer
I think I figured out that my group is doing load wrong. It’s supposed to be base plus the modifier not the total strength, correct? Want to make sure before I tell the group. I realized when my thief …
asked Mar 16 '18 by kdubs
15
votes
2answers
When leveling in Dungeon World, if you choose a move that has a "Replaces: X", do you need to have the X move? For example, a thief wants to take the move "Dirty Fighter". It states "Replaces: Cheap …
asked Jul 21 by kdubs
10
votes
3answers
In D&D there's the notion of spotting secret doors, traps, etc. passively. How does one handle that in dungeon world? Discern Reality appears to be an active roll on the players part. How do players j …
asked Feb 27 '18 by kdubs
4
votes
1answer
I was looking at the wizard spell summon monster. It states the summoned monster has 1 HP. Doesn't that mean that it will die really easily? I guess the "Its bond to your plane is strong: +2 HP for ea …
asked Apr 12 '18 by kdubs
11
votes
1answer
I had a PC make the Last Breath move tonight. He rolled an 8 so he got to make a bargain with the goddess, and he lived. He asked, "what are my hit points now?" We decided on 1, but I'm not sure that' …
asked Mar 20 '18 by kdubs
6
votes
2answers
I'm looking at the description of the Hydra in Dungeon World (pg 248). It states that it has 16 HP and 2 Armor. So if it takes 16 points of damage it's dead. Seems straight forward. However, It then …
asked Aug 8 '18 by kdubs
21
votes
4answers
I was GMing and a player was trying to get past a Troll so he did a Defy Danger move with DEX. He rolled an eight so I said, "OK, the Troll misses you, but you don't get by him." The player said that …
asked Jun 1 '18 by kdubs
6
votes
1answer
When a druid spends his last hold, how long before he turns back into a human? I'm guessing it needs to match the fiction. So if he was a bear and he did the "Bite and Claw" he would be human shortly …
asked Feb 26 '18 by kdubs
6
votes
3answers
I'm trying to deal with random encounters in DW. If my players are in a town, and suddenly decide to go into a random building how do I decide if the NPCs in there like the PCs? In D&D I'd just roll f …
asked Mar 16 '18 by kdubs

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