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For questions primarily about character creation (also: character generation or character design), the process of making a character whose role the player will assume. Character creation is about realizing the concept of the character within the options and rules of the RPG system.

10
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With the new MM3 material, and the new player essentials books we can revisit the question. First, let's just look at the numbers Level Stat Mod | MonsterAC Inherent …
answered Dec 8 '10 by Brian Ballsun-Stanton
9
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In 3.5, quite some time ago, I made myself a list of "default character gear" that suited my M.O. I did take some liberties (i.e. collapsible 12 foot metal pole and an entrenching tool), but it should …
answered Feb 17 '14 by Brian Ballsun-Stanton
4
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One of the most effective "buddy teams" is a Striker and a Leader. Specifically, a striker that gets her striker damage every turn instead of round on a melee basic attack, and a leader that grants me …
answered Jan 28 '13 by Brian Ballsun-Stanton
2
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A complete level 30 build is out of the question, but there are some components of "realistically able to punch out a diety" that are... interesting. Kratos seems to be a melee focused ur-priest and …
answered Jan 20 '14 by Brian Ballsun-Stanton
1
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Given the requirements of single target necrotic dual wielding damage to 30, I'm going to explore the theme of Death: Death is an immensely powerful and acrobatic warrior. He uses his tremendous …
answered May 14 '14 by Brian Ballsun-Stanton
7
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This is an excellent place to note the remarkably readable dragon article on "Reflavouring powers" With an understanding between you and your DM, you can call most any class "Swashbuckler" and, more …
answered Dec 8 '10 by Brian Ballsun-Stanton
2
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To tamper with the "soul", to disintegrate matter with a thought: psionics. This character won't be amazingly powerful, but will be iconic to what you're going for. You get a natural "melee touch atta …
answered Feb 13 '15 by Brian Ballsun-Stanton
5
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There's an interesting body of fiction and non-fiction literature on influence: Influence: Science and Practice This work gives well researched discussion into persuasive techniques, as they'll be …
answered May 17 '14 by Brian Ballsun-Stanton
2
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Addressing purely the (list ordered in quality of companion): A Spring Druid Sentinel - no punishment, but with tending strike can allow the hunter to pretend to tank. Dwarven Knight - very sticky, …
answered Jun 18 '11 by Brian Ballsun-Stanton
4
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There are many options, as a function of mechanics and fluff. I will present an option that can mechanically represent what you want but that requires refluffing. A brawler fighter accepts this withou …
answered Apr 8 '13 by Brian Ballsun-Stanton
5
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As of December 2010, here is a list of strikers who can secondary in defender, ordered roughly by effectiveness: List of Builds taken from the CharOp Wiki and Heroes of the Forgotten Lands, with hypo …
answered Dec 6 '10 by Brian Ballsun-Stanton
12
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Do pacifists work: No, not really To my great regret, I've had experience playing a pacifist. The problem with the pacifist is that it explicitly declines to engage meaningfully in the focal point of …
answered Sep 28 '11 by Brian Ballsun-Stanton
33
votes
UPDATED: For the Heroes of Adjective Noun and Executioner Releases To restate the assumptions. A sniper is someone who can do large damage (hopefully at-will), and remain hidden (invisibility helps h …
answered Oct 19 '10 by Brian Ballsun-Stanton
4
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From an NPC side, the best decision is to call the person a summoner, but have them summon fully-fledged enemies as a standard. The enemies will come out of the encounter budget, and generally would w …
answered Nov 26 '10 by Brian Ballsun-Stanton
1
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The character you linked is Level 30, and, consequently, has rather a bit more going on than is immediately apparent. I applaud your courage in trying out a highly optimized character as your second c …
answered Sep 29 '12 by Brian Ballsun-Stanton

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