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2

No, it being a spell attack makes no difference The additional attacks in a monster's statblock are distinct actions. It doesn't matter whether it's ranged or melee, spell or weapon attacks, or requires a saving throw, as written they are distinct actions. Those special attacks not being part of the Attack action is covered in: Do named actions in monster ...


5

As long as you've made it a feature of the town, sure. When you're adding new elements to the map as the result of a card draw, you can put them in the same special categories that you used for the elements you selected at the start of the game - a town feature, a friend of the town, or even an upcoming event - as long as the players at your table agree that ...


0

Ruling that animal companions do not have a turn would have a lot of unintended consequences such as with effects that only take place at the beginning or end of your turn. I think if the developers did not want animal companions to have turns it would be explicit. Examples of effects that would not affect them - Persistent damage, CloudKill and many others.....


11

A cleric's holy symbol may be borne on their shield, allowing them to use it as a spellcasting focus. As a result, they can cast V, M or V, S, M spells with a weapon in their other hand without any difficulty or juggling at all, but V, S spells would require a free hand. The loop you've described would work, yes. You give up attacks of opportunity during ...


15

Your options are found in two different places: find familiar and the Pact of the Chain feature description. We begin with find familiar: Your familiar acts independently of you, but it always obeys your commands. In combat, it rolls its own initiative and acts on its own turn. A familiar can't attack, but it can take other actions as normal. [...] Finally, ...


-2

Yes, if the spell requires concentration Other answers to this question cover spell interruption for concentration spells that (a) are readied but not yet cast, or (b) are in the process of a cast of longer than one action. However, they do not mention 1-action spells requiring concentration that are in the process of being cast. As stated in Sage Advice ...


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