Hot answers tagged

105

Those are "breaks" indicating that the cave keeps on going generally in the same way for X feet (' being the abbreviation for "feet"). Drawing that all out would make for scale problems on the interesting parts of the map, so long runs of identical cave are elided and those notations added. Real world e.g. cave maps have similar devices, though not always ...


51

So, this scene doesn't make sense in terms of 1st ed D&D. They are using some serious homebrewed rules at best but more likely the producers are just playing really fast and loose and using the buzz words without worrying about if they are actually following the rules. Additionally, there wasn't a need for a wizard to roll anything to cast a spell. If ...


46

Maintaining the AD&D Feel If you want to maintain the AD&D feel of this module you have to keep the following in mind: it's a death-trap. I have played it, I have DMed it and I have spoken to many people who fondly remember the way their characters died in it; I have never spoken to anyone who finished it although I and a few others have escaped ...


44

It's the City of Brass The Dungeon Master's Guide (1979) says Cover: The book cover painting shows an encounter between three adventurers and an efreet on the Elemental Plane of Fire. The fabled City of Brass can be seen floating over a flame-swept sea of oil. (2) (Italics preserved from the original.) This blurb lurks inconspicuously at the bottom of ...


42

The only way to do it, with the rules as written, is to be about 100th level. AD&D1e theoretically allows this, since the experience tables are open-ended, although it was never something that was common. And, frankly, any group who kept on playing the same characters long enough would have developed some spells of their own that would be more effective ...


41

As far as I can tell, the use of c. in the Weapon Types, General Data, and "To Hit" Adjustments table isn't defined anywhere in the Player's Handbook (1978). However, I've always taken that c. to mean circa. While usually employed in conjunction with estimating historical dates, using circa to mean “approximately” isn't unheard of, and Gygax seems to be ...


39

This question is very much about personal preference; therefore there isn't going to be a "right answer" or "solution." Here are my reasons for still playing: AD&D 1e is the last edition where a player's skill during the game mattered more than their skill during the character creation process (if we ignore some of the changes introduced by Unearthed ...


32

That means the passageway is actually longer than the map shows. The distance mark indicates how much longer. Note that the passageways on both sides of the mark have the same basic style and direction. That implies the omitted section has that same style and direction. In essence, "more of this"... Sometimes you have to watch out. For instance the ...


31

Yes you can: it has now been published as a D&D 5e module. Tomb of Horrors is one of seven modules from previous editions recently released in "Tales From the yawning Portal" published by Wizards of the Coast for use with the D&D 5e system. All of the monsters (save one, see spoiler) are either in the book, or in the Basic Rules downloadable from ...


31

The most likely origin of these is a mangled account of the Prismatic Spray spell. That creates a long narrow fan of seven shifting beams of colour, red through violet. You roll a d8 to find out which colour has affected a character, on an 8, roll twice and combine. The green beam requires you to save vs. poison or die; the blue to save vs. petrification or ...


30

You're somewhat confused, which is understandable since intellectual property rights and D&D is a confusing issue. OGL The OGL is a specific license with specific terms. D&D 3e/3.5e was made open for others' use under the OGL and the open portion was published as a SRD, or System Reference Document. Other games derived from the d20 SRD (like ...


29

Consider using the Infestation cantrip from Xanathar's Guide to Everything From the spell: You cause a cloud of mites, fleas, and other parasites to appear momentarily on one creature you can see within range. Simply reflavouring this spell as Bees could easily achieve the effect you're looking for, in addition to dealing some damage and making the ...


28

Major Differences the list of classes the presumption of Non-Weapon Proficiencies Advancement of Thief Skills nature of Bards Kits Specialist Mages Clerics THAC0 Psionics The list of Classes AD&D 1E Core: Assassin, Cleric, Druid, Fighter, Illusionist, Paladin, Ranger, Thief, Wizard. Bard is special, see below. AD&D 1E+ UA: Assassin, Barbarian, ...


28

Discuss with the other player It is important that before having hostilities between your characters, you and the other character's player both agree to this feud. You should discuss what actions will your characters do to each other at worst: minor nuisance like filching a few coins from each other or coming up with derisive nicknames, more serious ...


27

This totally depends on how the trap is designed! As the DM, you are the authority to which you should appeal. If you think of it before the thief starts messing with the trap (and therefore not yet indicating to you how they're approaching it and possibly biasing your choice), then you can just decide what kind of trigger this trap has. However, if you ...


26

Tomb of Horrors appears to be the odd one out in terms of published adventures, originally designed very specifically as a challenge to his own group. Gary Gygax himself said "There were several very expert players in my campaign, and this was meant as yet another challenge to their skill—and the persistence of their theretofore-invincible characters" The ...


25

#AT means Number of Attacks per combat round. Sometimes it is written in long-form as "Number of Attacks", sometimes with the abbreviation "#AT". The example given is of a creature called a "Farmer". It has Armor Class 7, and is Level 0. It has 6 hit points, attacks once per round (#AT 1), and does 2-8 points of damage (i.e. 2d4) on a successful hit. It ...


24

The traditional way of handling PC death in AD&D is for the player to roll up a new, 1st-level character. The bite of death is strong in AD&D, and the intention is that players treat the risks of adventuring very seriously. However, what is traditional isn't universal—plenty of groups made up their own table rules for how to make a character after ...


24

Hit dice for monsters in both editions of AD&D are almost always d8s, so it's normal for monster stats to say things like “6 HD”, “3 HD + 4”, or “½ HD” with no further explanation given. From the Monster Manual introduction where how to read statistics is explained: HIT DICE indicates the parameters of the number of hit points a creature can ...


24

Nuts! No bolts! So far as I'm aware the spells black bolt, blue bolt, and green bolt don't exist under those names. I checked the Wizard's Spell Compendium (4 vols.) and the Priest's Spell Compendium (3 vols.), which are the most comprehensive source of pre-dnd-3e spells, covering spells from the game's inception until the mid-1990s.1,2 …But were these ...


23

The primary reasoning for this is because of Gygax's study of anthropology. Priests during the dark ages often favored staves and other blunt objects that could be used more for policing and self defense against other weapons than actual harm. Thus if used properly they would not cause bleeding (directly) but maybe severe bruising or a broken bone. EDIT 1:...


23

Advanced Dungeons & Dragons is from 1979*. It's not related to Dungeons & Dragons from 2014 (a.k.a D&D 5th edition), except that it's an ancestor of it. Put another way: AD&D is the 1st edition relative to which D&D (2014) is counted as the 5th edition. The reason it was called “Advanced” back in 1979 is because it was compared to the ...


23

The Player's Handbook lists holy water as available for purchase for 25 gp on page 36 under Religious Items as Water, Holy, vial. The Dungeon Master's Guide contains instructions for clerics on how to manufacture holy (and unholy) water on pages 114-115 in the section entitled Creation of Holy/Unholy Water. Since the instructions run about 500 words and are ...


22

Maps are fun. Make maps when you want to. You don't have to map anything, ever. But you'll want to, because maps are fun. Maps are just another tool that you have as DM to convey information to the players. When you want to convey something that is best done spatially, a map is useful. Personally, I find I often sketch very rough maps all the time during ...


22

I emailed Eliezer Yudkowsky, the author of HPMOR -- this was his response: I didn't have three exact items in mind. The well-knownness of the Candle of Invocation hack using only one item dates to after Harry's time. So I think that's going to be as good as we can get. Now let us give thanks to Eliezer for taking the time to respond to such a ...


22

There are three reasons I can immediately think of that apply to new players - they're the reasons that my group started with an earlier edition of D&D, rather than later ones. Early D&D has much simpler and faster combat, with most attacks just being a roll of 1d20, a table lookup, and a damage roll if successful. Spells require a save or attack ...


20

Actually, and technically, Yes. The second printing DOES contain those two mythos. It is every subsequent printing that does not contain them. For the first 1980 printing, TSR obtained permission from Michael Moorcock for inclusion of Melnibonéan material (from his Elric series of books). The Cthulhu Mythos was believed to be in the public domain, so ...


20

Write places apart from their location You can make your dungeons apart from their locale. Perhaps you've written up an encounter in the catacombs of the sun god, but the party keeps walking around in the harbor district instead of the city center? Move it to the temple of the sea god! Thieves' Guild up to no good? Party has found another of their hiding ...


20

Subduing in 1st Edition In AD&D (1st Edition), the rules for subduing a dragon were found in the Monster Manual I, under the DRAGON entry: Subduing a Dragon: An attack on a dragon to subdue, and thus capture it may be opted for if such intent is announced in advance of the combat. Silver, gold, chromatic and platinum dragons cannot be subdued. (...


20

Using Infestation is definitely a good idea, but if you insist on making it a spell of its own for comedic effect, I would personally do something like this. Summon Bee Conjuration cantrip Casting Time: 1 bonus action Range: 10 feet Components: V, S Duration: Instantaneous You summon a single honey bee from the nearest hive. The bee ...


Only top voted, non community-wiki answers of a minimum length are eligible