The weird and RAW answer should be yes, but it's probably not.
Before anything, I must say that I'm genuinely amazed and surprised by your thought process and found your question funny.
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the Command Word and throw the figurine to a point ...
Hold the phone...
The 20 is a failure. Gricks are not “Animals.”
A grick is of the type monstrosity and thus is not an animal. Animals have the type beast.
Monstrosities are monsters in the strictest sense — frightening creatures that are not ordinary, not truly natural
MM, p. 7
Beasts include all varieties of ordinary animals.
MM, p. 6
A quick search of the AD&D Monstrous Manual indicates that Gargantuas, Trolls, Yeti, and (white) dragons eat bears, but no mention of owlbears specifically. The classic Dragon Magazine article "Ecology of the Owlbear" (Dragon 214) is similarly tight-lipped on the subject of creatures that eat Owlbears (but points out that humans consider the meat poor).
You should be fine.
If your background states that you get a pet mouse, you get a pet mouse. This doesn't mean you get a familiar, though. Your pet will likely not be used in combat, and doesn't have the features of a familiar, but if you're a rather cruel person, you can throw it at traps.
It shouldn't be too inconvenient for the DM since pets don't ...
A natural 20 means nothing on a skill check. Only attack rolls have special rules for handling natural 20s (or natural 1s), but skills aren't attack rolls and don't have any special rules of their own for rolling a natural 20.
While the DM is free to change the outcome to something more exciting, the rules say it is merely calmed and nothing else. If the ...
This is one of those classic "already-been-solved" problems:
Mice in the wild face existential threats every day. They've already figured out their best strategy: find very safe places to hide, and scurry among them when necessary.
I don't see why this would be any different in a D&D-verse. The urchin's mouse--during fabled background times--will ...
The simple answer is that there aren't any right now.
The longer answer is that you guys will have to work together as DM and player to figure out what role this creature has in your party, what it can and cannot do in combat and out, and what kind of action expenditure it should require.
The closest similar mechanics we have right now are the Ranger's ...
I believe the answer is very likely to be "no." The following is my rationale.
There is nothing in the description of the spell which indicates a change in the race or species of the target. The target itself is awakened and its game features change. The offspring would be of the same race or species as the original target, which has not changed, and so the ...
While there are no specific canon 'Food Chains' out there...there is some information that will help you figure this out.
In the back of the DMG is a series of Monster Lists. The ones I'm speaking of specifically are the ones that list Monsters by Biome (page 302).
In order to find a predator that would potentially hunt Owlbears, all you have to do is find ...
Your familiar understands you perfectly.
You've already quoted nearly all relevant text in your answer. Telepathy (within range) communicates without necessarily using words, but the target (with int >= 1) understands perfectly.
I think your confusion comes from when you state
simple animal familiar gained
There is simply no such thing. From the spell ...
No, this would not significantly speed up food production
So this is really outside the realm of pure rules, but I would say no for the following reasons:
It doesn't create adult plants
a flower blossom, a seed pod open, or a leaf bud bloom
Note how none of these effects say anything about a plant growing at all.
It says seed pods open which means the ...
RAW: It'll cost 6000 gp; you should use fabricate
The rules for barding (PHB p. 155) don't account for size so the armour for any sized creature costs four times and weight twice that of normal armour (as listed on PHB p. 145). This brings the barding in at 6000 gp and 130 lb. This is ostensibly the cost of having the armour made although your DM might ...
Actually, from a strictly real-world biological point of view, we know that horses can control their bowel movements - they have two anal sphincters, one under conscious control, just the same as humans. However, horses have two issues that lead to their defecating in the street:
Horses are typically not trained to withhold defecation
Horses eat large ...
Stats for purchased dogs
The dog available for purchase from a kennel, as listed in the equipment chapter, has the statistics of a war dog in the Monster Manual or Monstrous Manual under Dog, and is a little bit beefier than a wild dog. The difference between the three is in what they are trained to be able to do, not in their statistics.
Dogs don't gain ...
There is nothing that says they have to be the same creature
The only thing the spell says about what creatures are summoned is:
You summon fey spirits that take the form of beasts and appear in unoccupied spaces that you can see within range. Choose one of the following options for what appears:
One beast of challenge rating 2 or lower
Enforce the Handle Animal Rules
Getting those dogs to do what they want requires a Handle Animal check (DC 10 and a move action if it's a trick). Each PC can only do that to one animal at a time. Otherwise, the dogs will just generally do whatever you as the DM want them to. That might mean they all swarm something, or it might mean they find the target ...
I recommend finding yourself a copy of Xanathar's Guide to Everything and referring to the Learning Beast Shapes tables that start on page 24.
They detail what animals a Druid will have most likely seen in their life, depending on the environment they grew up in.
For instance, a Druid that grew up in the Neverwinter Woods could refer to the Forest table on ...
In the description you posted, it says "the beetle sheds bright light in a 10-foot radius and dim light for an additional 10 feet."
This is an absolute statement like racial traits such as darkvision. The beetle sheds bright light, and has no say in the matter. Similarly, elves have darkvision absolutely and cannot turn it off.
Since the rules don't say you can't, then you can: work with your DM.
This is a part of the game that by design intent is supposed to be worked out at your table. In this set of rules, there is a great deal left unspecified1, so the players and the DM can fill in these bits as suits their table.
The principle behind this is called "Rules As Fun(RAF)." ...
Consider Letting It Go... And Then Bringing It Back
I assume you're the DM, and, as such, you can have a shadow mastiff pal around with the PCs, but understand that the game thinks this is kind of a big deal. The feat Leadership, on the list of Monstrous Cohorts, believes that a shadow mastiff is about equal to an 8th-level character. Having an 8th-level ...
The problem with that is that animals have to have an intelligence of 1 or 2:
Intelligence score of 1 or 2 (no creature with an Intelligence score
of 3 or higher can be an animal).
To speak, you need an intelligence of 3:
If you have a penalty, you can still read and speak your racial
languages unless your Intelligence is lower than 3.
So if you ...
Wolf as NPC
Accepting you have ruled the fighter’s successful Animal Handling skill check will make the wolf a friendly ally, you now have a four-legged NPC to role-play. Treat it as any other:
Image how a character or monster…would react to the adventurers. Consider what it cares about. Does it have any ideals, flaws, or bonds? ... Strive for responses ...
Speaking as someone playing a Druid accompanied by (currently) five pet badgers, you're fine.
D&D (especially 5e) is set up with a sliding scale of granularity. If your campaign is detail oriented, your DM could make you account for the grain you're feeding your mouse with, or where the mouse is at all times (to be sure that it isn't crushed when you'...
A medium character can probably ride a mule awkwardly, but only a small or tiny character can effectively use a mule as a mount in combat.
The Beast of Burden ability explicitly states exactly what game mechanic it affects - how much weight the mule can carry. It doesn't have any effects beyond that. The mule is strong enough to carry most medium-sized ...
Only if your DM is happy with custom monsters
As you have mentioned, there are no stats for rabbits. Therefore, if your DM is unwilling to stat up a rabbit, you have two options; either reskin something like a frog (minus its Amphibious trait) so that, mechanically, it's a frog, but you can call it a rabbit from a narrative perspective.
The other option is ...
The DC for Poison is a formula. The static value listed in a monster's stat block is a convenience so that GMs don't have to calculate it themselves.
From the d20 SRD:
The Fortitude save DC against a creature’s natural poison attack is
equal to 10 + ½ poisoning creature’s racial HD + poisoning creature’s
Con modifier (the exact DC is given in the ...
Since the general rule is that everyone can make Attacks of Opportunity, so can Animals unless explicitly forbidden.
There is nothing in the rules, at any sane location, that prevents animals from taking Attacks of Opportunity, such as:
Attacks of Opportunity mentions neither "Animal" nor "Intelligence"
Animals or Creature Type: Animal doesn't ...
As a frequent DM of 5e AL games I would actually rule No, fire ball would not hurt the mouse. While strictly speaking the pet mouse would be a creature, it is there purely for flavor and can not actually help in combat or the like. In this manner I would treat the mouse like a trinket. So I would not kill it off unless the player wanted it to die to give him/...