38
votes
How can I word an aspect that I can potentially veto being compelled without using an X-Card?
What you want is impossible
You wrote a lot on the topic while taking great pains to not mention anything material about the aspect which makes it very difficult to provide any real advice. However, ...
25
votes
If aspects are facts, are all facts aspects?
It becomes part of the character when it's more important than the other aspects that they have. Something as ephemeral as the Create Advantage action probably won't change a character in such a ...
25
votes
Accepted
Negative Aspect Compels: How often is too often?
Summary: Negative aspects are easy "push button here" dispensers for Fate points, but spamming that button needlessly is boring at best.
Two things need to be kept in mind: drama, and the Fate point ...
25
votes
Accepted
Can aspects in FATE have superposition?
Attacks do not usually have Aspects. Casting a Fireball (or whatever) usually just means rolling your Magic skill (or whatever you're using) and you can tag the Troll's "Vulnerable to Fire" aspect. ...
20
votes
Accepted
Is using compels to create aspects precedented and balanced?
What Ryan did in that video was suggest that there was an Aspect in the game that wasn't written down but was obviously there based on what was being roleplayed. Wil and the others at the table agreed,...
19
votes
Accepted
Do advantages in Fate Core just "wear off?"
You start at the beginning: Fate points represent those moments in the fiction when an Aspect of the story becomes prominent. If you're spending a Fate point on "My Father's Sword," it's because the ...
19
votes
Accepted
Can an aspect contain too much information and therefore be "too good"?
Does a good Aspect say one thing? Or more than one thing?
We see in much Fate material the advice that a good Aspect says more than one thing. OK: sort of. It should say one thing and then say more ...
17
votes
Accepted
When can you invoke an aspect twice for free on the same roll?
You're gonna have to go to the Fate Core book for the full explanation. Although they don't mention it for this particular case, FAE makes a habit of expecting players to refer to Core for more ...
17
votes
How can I word an aspect that I can potentially veto being compelled without using an X-Card?
It sounds like you’re opposed to prejudice from the real world applying to the game
In light of clarification in the examples given in the question, I actually think the answer is straightforward, if ...
16
votes
Accepted
When benefits from an Aspect call for Fate point expenditure and when not?
In Fate Core you invoke aspects to improve rolls or passive opposition
The Fate Core rules are clear about this. Invoking an aspect is described on FC 68 and gives the following things you can do ...
16
votes
Accepted
Can you put high-power aspects on starting characters in Fate Core?
It could work. How well depends on the fiction, the player, and you.
I appreciate the thing you're trying to do, and yes, Fate is pretty good at handling these kinds of Aspects. However, in cases ...
15
votes
Accepted
Aspects implying Resistance/Immunity
For resistance to fire:
It's pretty straightforward to use stunts and extras.
Because I am a dragon, I have armor:2 against heat-based attacks.
or
Because I am a dragon, I have +2 to defence ...
14
votes
Accepted
How to handle potentially debiliating Aspects?
There's a couple ways you can handle this. Mix and match as you like; each probably works fine on its own or in conjunction with others.
Use existing mechanics to make stunning more significant.
So ...
13
votes
Accepted
Can aspects function as "New Action" stunts?
Aspects are narrative permission, but that doesn't mean that they are mechanical permission. He can narratively make that shield—but mechanically that's Create An Advantage. If Create An Advantage is ...
13
votes
Accepted
When does an aspect influence the situation?
As narrative truths, aspects can and influence the story being told. So whatever anyone does at the scene has to take the slimy floor into account. If someone says they are running across the room, ...
12
votes
Accepted
How to distinguish and quantify zone aspects in Fate Core
Fate is about narration, not simulation
I think the first thing you have to understand here is that Fate, unlike many other popular rpgs (for example D&D) is about narration, not simulation. So ...
12
votes
Accepted
Can a weapon (without an aspect) add "bonus" to a dice roll?
There is no such thing as a weapon (or anything else noteworthy in a Fate game) without an aspect, so invoke away! But see the bottom of my answer for a challenge to the idea you need a numerical ...
12
votes
Accepted
Can an aspect be active without being invoked/compeled?
An aspect is just a mechanical reminder of a thing that's true in the story: it's always "on." This means some actions are possible or impossible, easier or harder, because of the thing the aspect ...
12
votes
Accepted
What makes Aspect ↔ Boost conversion Stunts worthwhile?
Aspects are true. Boosts aren't, really.
Just to restate the full text of the stunts you're talking about, you trade a Boost for an Aspect with a free invoke on it:
Heavy Hitter. When you succeed ...
11
votes
When using a fate point to create an aspect, do you have to spend another to invoke it?
I'm having issues with the Fate Point system. Does someone spend a Fate Point to "discover" an aspect?
Yes, you can spend a Fate point to "discover" an aspect. That's called ...
11
votes
In which order are aspects invoked when defending in Fate Accelerated?
It's the third one. Both parties roll and see their totals. Then they can invoke aspects until neither can or wants to invoke any more, with no set order to who can invoke what when.
When you're ...
11
votes
How can I word an aspect that I can potentially veto being compelled without using an X-Card?
The whole system of Fate compels are about driving the player-characters to the limits of their comfort zones. It's all about exploring the weaknesses (but also strengths) that character's aspects ...
10
votes
Accepted
Can situational aspects describe the same thing as consequences?
Situational aspects are transient
They will most likely go away at the end of the scene. Their persistence is not earned, and thus they shouldn't be created as persistent. It's a matter of phrasing ...
10
votes
Do players have to roll to discover an obvious aspect?
The Fate Core book addresses it this way, on page 156.
As the scene unfolds, players might suggest features of the environment
that are perfect as aspects. If the GM described the scene as being ...
10
votes
Accepted
Aspects that Interact With Other Aspects in Fate Core
Yes, if your group thinks it makes sense.
Mechanically, you're spending the resources for the benefit, so it's not "unbalanced" (as much as Fate does balance) in that regard.
More importantly/less ...
10
votes
Accepted
What are the mechanics of removing a "create an advantage" aspect?
This process is described on page 78 of the Fate Core book.
There are two ways to actively remove a situational aspect, and both require a roll of the dice for an action.
The most obvious action you ...
10
votes
How can I word an aspect that I can potentially veto being compelled without using an X-Card?
Don’t play Fate
If you want complete control of your character, Fate is not your system. There are many other RPGs available - find one that fits.
It seems like you have a red-green morality problem. ...
10
votes
How can I word an aspect that I can potentially veto being compelled without using an X-Card?
You can't have it both ways
I'm not fussed about the specifics of the (potential) aspect in question, because it seems to me your problem is more fundamental than that.
Details aside, the universe of ...
9
votes
Accepted
Can I use non-aspects as narrative permissions?
Yes, it's fine for things in the fictional environment to give permission without being aspects. The door in the room gives permission to open it and pass through; the pen and paper on a table and the ...
8
votes
Do advantages in Fate Core just "wear off?"
The important thing your player must understand is that the sword does not give him an ongoing bonus because his roll isn't about if he can hit with the sword. His roll is about if he gets to tell a ...
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