What would be the impact if I allowed Barbarian's Unarmored Defense to stack with Lizardfolk's Natural Armor?
I'm worried about nerfing the Players too much by adding an immunity to Radiant Damage to a monster type
Would a magic item that lets you cast a spell (that normally requires concentration) without needing to concentrate on it be unbalanced?
Can I switch the monk's astral projection spell in the Empty Body feature with something more convenient, like plane shift?
Is allowing a player to choose the result on a d20 once per long rest more powerful than features like luck points or portents?
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