New answers tagged

3

Überchargers deal vastly more damage than will ever be necessary—having more overkill damage doesn’t make you “better at being a fighter,” it’s just theoretical optimization. Statements that CoDzilla is better at being a fighter than a fighter are simply saying that both are capable of one-round kills against anything they can full-attack—and thanks to ...


5

You get both, and the number of uses is shared. That is what "a total number of times per day" means. Your alignment has no bearing on this ability; you turn [water] creatures as (I.e. Using the same mechanics as) A good cleric turns undead. You are not a good cleric and this ability does not turn undead.


0

Fair is not a rule in the documentation But there are no published methods to allow re-spelling a character. There are many home-brews (changes to or additional rules) that allow players to re-work spells they know at level-ups or other points in an adventure. But there is no allowance in the documentation that allows changes of know spells based on a ...


27

The only affected undead are those who fail their save. Roll a d20 save for each undead {in your question} The zombies in the area that fail the save are instantly destroyed. The zombies that passed are now turned and will move as far away as possible during their turn. Not quite. Channel Divinity: Turn Undead Each undead that can see or ...


8

Neither The Destroy Undead feature replaces what happens when a creature fails the saving throw. It does not say anything about applying an effect to creatures that pass the save. So the potential outcomes are: CR 1/2 or lower and failed the save: These creatures are destroyed. CR 1 or higher and failed the save: These creatures are turned and will ...


5

Nothing “rendered the favored soul redundant” since it never had much of a purpose to begin with Having your ability score requirements split between Wisdom and Charisma is a large disadvantage. Spontaneous spellcasting is a huge disadvantage. Having your spells delayed a level is a massive disadvantage. And spells are the most important things in a ...


3

Divine prestige classes are, for the most part, less stellar than arcane ones. Incantatrix and initiate of the sevenfold veil have no competition among the prestige classes available to clerics, and druids rarely want to multiclass at all since almost nothing advances everything they have going on.1 For the most part, a good cleric prestige class is one ...


7

Yes, the benefits would stack. You would gain benefits from both effects. Disciple of Life gives bonus HP to the creature you heal, which can include yourself as you are a creature, the same as any of your party members. Blessed Healer gives the Cleric HP if a creature other than the Cleric is healed, which in the example given is indeed the case. ...


3

No @Matthieu M did a nice job with his Answer, he talked about the advantage of the Favored Soul but here's the other side of the medal, the advantages of the Spontaneous Cleric. Plus the Favored Soul is different in roleplay too, this answer is merely to complete @Matthieu M's Answer and add info for players wanting to compare the two. For some Feats Like ...


4

No, there is nothing officially expanding the list of classes eligible to take Initiate of Astilabor. Whether or not this is “absurd,” if it would be “reasonable to accept” a favored soul as Initiate of Astilabor, is something you’ll have to take up with your DM. Plenty of Initiate feats were written allowing more than one class to potentially enter them, ...


6

This all comes down to what certain phrases mean Let's look closely at the phrasing on both of these things and try to figure out what each seem to be intended to mean. First, lets look at Disciple of Life. The key word we are looking at here is the word "use". When we look up the definition of this word in a dictionary, the definition for it being used ...


14

Yes, Desciple of Life clearly triggers when using Healing Spirit. Let's adress the rules first. Disciple of Life states 3 conditions: use a spell of 1st level or higher to restore hit points to a creature Healing spirit is a spell of 1st level or higher that you can cause (use) to restore hitpoints. It almost word for word fulfills the conditions ...


0

A case of Rules and Interpretation The spell appears to meet the requirements for Disciple of Life every time someone enters its space. The requirements for Disciple of Life state that... Whenever you use a spell of 1st level or higher to restore hit points to a creature you gain the benefits of... the creature regains additional hit points equal to ...


2

5e has simplified things since the early ages of D&D and allows for very open play in order to have the most fun. The Lost Mine of Phandelver and the Dragon of Icespire Peak hits that very clearly in their introductions on Page 2. The most important thing to remember about being a good DM is that the rules are a tool to help you have a good time. ...


Top 50 recent answers are included