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16 votes
Accepted

The GOD SLAP - Balancing for 5th edition

It isn't worth it for regular encounters, and takes all the fun out of boss fights. Five levels of exhaustion is thoroughly debilitating. You can't move, max hit points is halved, and you have ...
15 votes
Accepted

Can a monk use Stunning Strike on a creature that has already failed a save against their Stunning Strike in the previous round?

Yes, you can stun a stunned creature There is nothing in the description of Stunning Strike that excludes extending the duration. The feature says When you hit another creature with a melee weapon ...
11 votes

The GOD SLAP - Balancing for 5th edition

This is not balance. This is a pretty common mistake in game design. If a small power boost is balanced by a small drawback, then a giant power boost is balanced by massive drawbacks, right? Well... ...
10 votes

What's the Perception DC to hear a creature dying from sneak attack?

It depends First and foremost, GM's are always the arbiters of what a DC is set at. They are specifically responsible for establishing the DC for any check. They are furthermore expected to take into ...
  • 37.1k
7 votes

Making disengaging interesting?

Run it as a Chase There's a pretty strong Chase subsystem in PF2E for resolving scenarios where it would be less interesting to do a turn-by-turn flight from enemies. If the vehicle is far enough away ...
  • 4,707
7 votes

What's the Perception DC to hear a creature dying from sneak attack?

Your DM decides if this does not count as battle The rules for Initiative state that At the start of a battle, each combatant makes an initiative check. Initiative is the first step in the combat ...
2 votes

The GOD SLAP - Balancing for 5th edition

This is broken -- but already exists. A Way of the Open Hand monk, at 17th level, gets an ability extremely similar to this: Quivering Palm. At 17th level, you gain the ability to set up lethal ...
1 vote

Making disengaging interesting?

Use interesting high level abilities and spells. Lots of high level spells are thematically interesting but not especially murderous. Here are a few I often use to have high level characters flex on ...

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