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38 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

What you want is impossible You wrote a lot on the topic while taking great pains to not mention anything material about the aspect which makes it very difficult to provide any real advice. However, ...
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25 votes
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Negative Aspect Compels: How often is too often?

Summary: Negative aspects are easy "push button here" dispensers for Fate points, but spamming that button needlessly is boring at best. Two things need to be kept in mind: drama, and the Fate point ...
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24 votes
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Can you concede when compelled to fight in Fate Core?

I'm going to dodge the main question, because it's a situation that shouldn't come up. Here's why: The situation you've outlined there involves at least two compels, not one. The first compel is the ...
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22 votes
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Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

None of these happen. They don't make sense or aren't using those mechanics properly, and ultimately, it's going to take a lot more than that to get this guy to join the war. A preliminary dip into ...
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20 votes
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Is using compels to create aspects precedented and balanced?

What Ryan did in that video was suggest that there was an Aspect in the game that wasn't written down but was obviously there based on what was being roleplayed. Wil and the others at the table agreed,...
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19 votes
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How do the Fate Points work when players compel other characters?

When you pay to propose a compel, the point you paid returns to the GM's infinite pool of fate points. The proposed compel is then negotiated with the target of the compel. Once the compel is agreed,...
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18 votes
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How can I mechanically create a "Zone of Truth"?

First, decide how it works in the fiction Figure out the actual fictional constraints the spell imposes. Specifically: Is the effect absolute or something you can resist through force of will (or ...
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  • 28.4k
17 votes
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Can the GM compel their own NPCs?

Let's see what the SRD has to say on the matter 1. Players pay up, the GM compels for free if a player wants to compel another character, it costs a fate point to propose the complication. The GM ...
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  • 5,521
17 votes
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Do self-Compels draw from the GM's Fate pool?

The GM and Fate Points: GMs, you also get to use fate points, but the rules are a little bit different than the rules for players. When you award players fate points for compels or ...
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17 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

It sounds like you’re opposed to prejudice from the real world applying to the game In light of clarification in the examples given in the question, I actually think the answer is straightforward, if ...
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16 votes

Can you concede when compelled to fight in Fate Core?

The key to conceding from a compelled action lies in understanding the narrative purpose of compels and concessions: they make scenes more dramatic by adding new complications to the story. So if a ...
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14 votes
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What changes if I allow a free invocation to pay for a compel?

Standardising free invokes as spendable for compels will break the fate point economy and pull the teeth out of compels. The fate point economy is one of the only things that the Core book and ...
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  • 52.7k
13 votes

Do self-Compels draw from the GM's Fate pool?

No, compels do not cost the GM anything. From the Fate-SRD Finally, and this is very important: if a player wants to compel another character, it costs a fate point to propose the complication. ...
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  • 18k
12 votes
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Can an aspect be active without being invoked/compeled?

An aspect is just a mechanical reminder of a thing that's true in the story: it's always "on." This means some actions are possible or impossible, easier or harder, because of the thing the aspect ...
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  • 52.7k
12 votes
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How does Compelling your own Aspects work?

Every time an aspect introduces a meaningful complication into your character's life, you should probably get a Fate point for it; who suggested the complication is largely irrelevant. Self compels ...
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  • 52.7k
12 votes

Can you concede when compelled to fight in Fate Core?

Does conceding make sense within the narrative? Has something happened to make it make sense in the narrative for the Ravenous and Bloodthirsty Wolf to want to withdraw from the conflict before ...
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11 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

The whole system of Fate compels are about driving the player-characters to the limits of their comfort zones. It's all about exploring the weaknesses (but also strengths) that character's aspects ...
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  • 11.7k
10 votes

How severe should a Compel be if it's worth one Fate Point?

There is no set "rule" on how serious it should be. Being a narrative component to the game, the severity is also hand-wavy. The compel should be severe enough that your players stop to think about ...
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  • 12.1k
10 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

Don’t play Fate If you want complete control of your character, Fate is not your system. There are many other RPGs available - find one that fits. It seems like you have a red-green morality problem. ...
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  • 191k
10 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

You can't have it both ways I'm not fussed about the specifics of the (potential) aspect in question, because it seems to me your problem is more fundamental than that. Details aside, the universe of ...
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9 votes

How to handle compels that affect the entire party?

Make the compel worth the price. If the Geometer simply showing up means Fate points are handed out like candy, make him challenging enough that they'll need those four points whenever he shows up! ...
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  • 52.7k
8 votes

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

In addition to being invokable and compellable, aspects are True: if the NPC is a Stout Pacifist you're perfectly within your rights as a GM to have them refuse to get involved as a belligerent, no ...
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8 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

Actually, This Is Possible Your character has the aspect "red hair, but only in situations where this would not be distressing for AncientSwordRage". If someone tries to compel this aspect ...
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  • 79.2k
7 votes

Would motivating a Stout Pacifist to join a war be a Compel or Invoke?

I'd say both options 1 and 2, and in that order. The GM offers the compel, and the player can accept it, gain a fate point and sit down. Or he may refuse it, paying a fate point, which lets him ...
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  • 17.2k
7 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

A _-Card is the right idea In my experience using safety tools, the X-Card is often perceived as the nuclear option. People respect one's choice to use it, but may still feel like something (almost) ...
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  • 17.1k
6 votes
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When paying fate points for compels, where do the points go?

All Fate Points spent to propose or refuse a compel are lost. Just spend them and they're gone. The GM doesn't pay to compel, ever, and players don't pay to compel their own character. If the GM pays ...
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  • 34.3k
6 votes
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Do you get all your Fate Points at the end of the scene?

You get Fate Points from adverse invokes at the end of the scene. Here, under invoking aspects: If the aspect you invoke is on someone else’s character sheet, including situation aspects attached to ...
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  • 34.3k
5 votes
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Using a compel to force concession

It seems against the spirit of things, but the GM is the final say on compels (Fate Core, p. 71). Also, concession was not the burglar's only choice. Based on the example compel texts, this ...
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  • 4,118
5 votes
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How can I word an aspect that I can potentially veto being compelled without using an X-Card?

You can always "veto an aspect being compelled". You don't need an X-Card, but using safety tools can help. If I could set myself in the ideal place to handle your scenario, I would be ...
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  • 34.3k
4 votes

How severe should a Compel be if it's worth one Fate Point?

The severity of a compel depends on your game group. Compelling is a trade and if you find your players always paying to avoid your compels (or each other's) then the severity is too high. A timid ...
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