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For questions about conditions suffered by a creature, typically negative and as a result of an enemy's actions during combat.

For questions about conditions suffered by a creature, typically negative and as a result of an enemy's actions during combat.

Conditions are usually the inverse of buffs or boons. They often impede or otherwise impair an entity in some fashion. Common examples across most games are:

  • Unconscious

  • Bleeding

  • Blind(ed)

  • Deaf(ened)

  • Confused

  • Charmed

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