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6

I had the thing you describe happen in a campaign I am GMing Players (cleric, homebrew artificer, druid, sorcerer, all level 8) were sent on a mission to a stone garden that they didn't know was actually Medusa's lair. I was aware that petrification would be deadly so I tried to hint at what they would be dealing with in the following ways, so that at least ...


9

They could potentially buy a magic item to cure the petrification. A Spell Scroll of Greater Restoration is a Rare magic item. According to the optional rules for Buying A Magic Item in Xanathar's Guide to Everything, buying a Rare magic item would take a week of downtime, 100 gp, and a DC 20 Charisma (Persuasion) check to make it available, with a +1 bonus ...


56

This pit-fall of Challenge Rating is anticipated in the Dungeon Master’s Guide. The DMG gives some guidance for designing encounters, and there is a sidebar on p. 82 that mentions exactly the problem you are describing: In addition, some monsters have features that might be difficult or impossible for lower-level characters to overcome. For example, a ...


5

It depends on circumstances and player knowledge Part of the medusa stat block states: Unless surprised, a creature can avert its eyes to avoid the saving throw at the start of its turn. If the creature does so, it can't see the medusa until the start of its next turn, when it can avert its eyes again. If the creature looks at the medusa in the meantime, it ...


6

Movement from a special ability is still reduced by prone, etc. To address the last point first, I think it'll be helpful to compare the basic rules about movement to this special ability. According to the first part of the Movement and Position rules (PHB p.190), which is the basic rules of moving: On your turn, you can move a distance up to your speed. ...


-1

Arguably the Barbarian can stand up Instinctive Pounce reads: At 7th level, as part of the bonus action you take to enter your rage, you can move up to half your speed. If you have not yet used your bonus action, you may do so to enter your rage. On entering your rage you can move "up to half your speed". I read this as meaning you gain half your ...


0

Simply grappling the already grappled character and then getting the barbarian out of range with half movement should suffice, likewise the same for shoving the character instead of the monster. Nothing in RAW indicates that a grapple would be exclusive, and the forced movement you can have a grappled target do count as exactly the type of effect which ends ...


37

Being Stunned ends concentration by inflicting the Incapacitated condition One of the effects of the Stunned condition is this: A stunned creature is incapacitated (see the condition), can't move, and can speak only falteringly. Meanwhile, the rules on Concentration state: [...] You lose concentration on a spell if you are incapacitated or if you die. [......


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