Take a multiclass dedication, and choose multiclass feats that grant additional focus points. Focus points from all feats add together into a combined pool, of up to 3 points maximum, even if they're from different classes.
P. 302 "Focus Points from Multiple Sources":
It's possible, especially through archetypes, to gain focus spells and focus ...
Healing Transformation seems to be directly referencing the Cast a Spell action, rather than a generic use of a Spell's effects
In particular True Shapeshifter doesn't call out that you're casting a spell, nor does it have the same limitations as the spell it references Nature Incarnate.
It says the following.
Once per day, you can transform into a ...
No. True Shapeshifter adds an additional activity you can perform while under the effects of wild shape, but it does not cause you to cast the spell again, nor does it state that it counts as casting any spell. Healing Transformation's trigger is very specific and has no reason to react to your use of the True Shapeshifter activity.
Yes this will work but you have to check the monster's statblock
These features work together; this is because Reckless Attack does not require the Attack action but only an attack and attacks made will benefit from Reckless Attack because they are "melee weapon attack rolls" that are in the case of most beasts "using Strength".
Reckless Attack ...
A Wild-Shaped Druid retains their original Wisdom Score
Your game statistics are replaced by the statistics of the beast, but you retain your alignment, personality, and Intelligence, Wisdom, and Charisma scores. You also retain all of your skill and saving throw proficiencies, in addition to gaining those of the creature. If the creature has the same ...
Druid Spells: Conjure [X]
There are 3 Druid spells which work: conjure animals (3rd level), conjure woodland beings (4th level), conjure fey (6th level). Each of these conjure beasts, fey, or fey that take the form of beasts; either way, they count.
Non-druid spells: Find [X]
There are 3 non-Druid spells which can (unambigiously) work with these two ...
Spell attacks use your spellcasting ability
The Player’s Handbook says about spell attacks:
Some spells require the caster to make an attack roll to determine whether the spell effect hits the intended target. Your attack bonus with a spell attack equals your spellcasting ability modifier + your proficiency bonus.
So in the case of Flame Blade, you ...
It uses your spellcasting modifier and proficiency
The pertinent part of the flame blade spell description says:
You can use your action to make a melee spell attack with the fiery blade. On a hit, the target takes 3d6 fire damage.
Melee spell attacks are also covered in PHB pg. 206, in the "Attack Rolls" section of the Spellcasting chapter (emphasis ...