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1

Short answer: Magic. I came across this video today of Todd Kenreck from DndBeyond interviewing Jeremy Crawford from WotC about the difference between Arcane Magic and Divine magic and he gave a great answer to this question at 0:30 expressing that, in our world, dragons couldn't fly, but they can in the D&D multiverse because of magic. The long-short ...


3

Have you ever noticed how a flying animal's wings come out from their sides? Every illustration I see of an aarakocra places their wings at rest a slight distance to each side. In normal use, their wings should never need to extend far enough back to touch each other, and the use of a backpack shouldn't inhibit an aarakocra's attempts to squeeze into a ...


17

Why does it have to be a "back" pack? Before now, I've taken backpacks for people who've hurt themselves and needed help. Since I've been carrying a pack myself, I've put their pack on my front. I can report that the result is well-balanced, fits fairly well if it doesn't have a structured back, and causes no problems at all. The only issue for carrying ...


27

Presumably, their backpack is designed so that it allows for flying. The only restriction the Aarakocra fly speed poses is medium or heavy armor. You have a flying speed of 50 feet. To use this speed, you can’t be wearing medium or heavy armor. So as far as mechanics of the game go it is possible. They are an intelligent race with a society so they ...


5

They come with you Consider: You step into the [border regions of the Ethereal Plane], ... You step into the [bathroom], ... You step into the [wagon], ... You step into the [mind of someone strange enough to think that when you step somewhere you leave your clothes behind], ... Apart from the last one, your stuff comes with you.


4

Tinker's tools let you make basic repairs and craft temporary items The Player's Handbook doesn't provide much information about each type of tools other than its name; aside from thieves' tools, players and DMs were left to largely figure out for themselves how to make tool proficiencies relevant. However, Wizards of the Coast finally provided some more ...


12

You can make simple repairs and craft temporary items, not much more RAW Tinker tools allow you to make small repairs, jury-rig a temporary replacement for stuff and do some archeology and damage investigations. Nothing else. There is nothing to suggest (aside from DM fiat) that it is capable of doing anything else. The wind-up dragon in the image was ...


-1

Just an anon here, but there's a pretty good example of an archmage using a magical staff as a quarterstaff in the series Dragon Prince, if you're having trouble imagining the aesthetics. If a magic user commonly uses an arcane focus which is a staff, he'd have to be pretty foolish not to use it as a weapon - especially since all mages are proficient in the ...


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