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40 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

What you want is impossible You wrote a lot on the topic while taking great pains to not mention anything material about the aspect which makes it very difficult to provide any real advice. However, ...
Percival's user avatar
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19 votes
Accepted

How do the Fate Points work when players compel other characters?

When you pay to propose a compel, the point you paid returns to the GM's infinite pool of fate points. The proposed compel is then negotiated with the target of the compel. Once the compel is agreed,...
Richard Bellingham's user avatar
18 votes

How does Fate handle wildly out-of-scope attempts to declare story details?

Someone trying to declare an out-of-scope story detail with a Fate point is handled pretty simply: justification is needed, and the GM can veto. Summarising the relevant parts of the Fate Core section ...
doppelgreener's user avatar
18 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

It sounds like you’re opposed to prejudice from the real world applying to the game In light of clarification in the examples given in the question, I actually think the answer is straightforward, if ...
Guybrush McKenzie's user avatar
14 votes
Accepted

Can a player spend a fate point to declare it a full moon?

Canonically, a player can probably demand a Fate Point for it not being a full moon, darn the luck. When faced with a lycanthrope PC, a GM will have to consider how often she's willing to stage ...
Glazius's user avatar
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12 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

The whole system of Fate compels are about driving the player-characters to the limits of their comfort zones. It's all about exploring the weaknesses (but also strengths) that character's aspects ...
Philipp's user avatar
  • 12.1k
11 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

Don’t play Fate If you want complete control of your character, Fate is not your system. There are many other RPGs available - find one that fits. It seems like you have a red-green morality problem. ...
Dale M's user avatar
  • 211k
11 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

You can't have it both ways I'm not fussed about the specifics of the (potential) aspect in question, because it seems to me your problem is more fundamental than that. Details aside, the universe of ...
SirTechSpec's user avatar
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10 votes
Accepted

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

You can always "veto an aspect being compelled". You don't need an X-Card, but using safety tools can help. If I could set myself in the ideal place to handle your scenario, I would be ...
Glazius's user avatar
  • 40.7k
8 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

Actually, This Is Possible Your character has the aspect "red hair, but only in situations where this would not be distressing for AncientSwordRage". If someone tries to compel this aspect ...
Dan B's user avatar
  • 89.7k
8 votes

How can I word an aspect that I can potentially veto being compelled without using an X-Card?

A _-Card is the right idea In my experience using safety tools, the X-Card is often perceived as the nuclear option. People respect one's choice to use it, but may still feel like something (almost) ...
Red Orca's user avatar
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8 votes
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Does the GM have to pay a fate point to Declare a Story Detail?

Yes There is nothing the GM cannot do with their NPCs which players can do with their PCs, as far as gameplay actions go, so, declaring details in the middle of the action isn't off the table. And ...
Beanluc's user avatar
  • 2,822
8 votes
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Do you still pay a fate point when failing a Create Advantage roll?

You don't have to pay a fate point to use the Create an Advantage action. I'm afraid you misread wherever you think you read that, as the Fate Core System rules say no such thing.
Derek Stucki's user avatar
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7 votes
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Altering the Fate Point Economy to provide more Fate Points for the GM

You don't have to alter the (already fair and balanced) core mechanics in order to get more Fate points as GM: There are existing mechanics you can use to get more of them the "normal ways". Way 1: ...
Beanluc's user avatar
  • 2,822
6 votes

When does a GM's reserve pool reset?

The GM Reserve is per-issue. When a character in an issue has more than five total benefits from stunts and mega-stunts, add one fate point to the GM’s reserve for each benefit in excess of five. For ...
Glazius's user avatar
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6 votes
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When paying fate points for compels, where do the points go?

All Fate Points spent to propose or refuse a compel are lost. Just spend them and they're gone. The GM doesn't pay to compel, ever, and players don't pay to compel their own character. If the GM pays ...
Glazius's user avatar
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6 votes
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Use a Fate Point for perform something without dice roll

It sounds like what you're describing is more like a Stunt. Those allow your character to do things normally too hard to "just do" because they're just that good. Some are powered by ...
Erik's user avatar
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6 votes
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Do you get all your Fate Points at the end of the scene?

You get Fate Points from adverse invokes at the end of the scene. Here, under invoking aspects: If the aspect you invoke is on someone else’s character sheet, including situation aspects attached to ...
Glazius's user avatar
  • 40.7k
5 votes

When to use the GM Fate Points pool?

The Fate SRD answers this question immediately above the quoted section: When you award players fate points for compels or concession, they come out of an unlimited pool you have for doing so—you ...
Dave's user avatar
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5 votes
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What is tagging and how does it work?

Tagging is described in the SRD. It means to make use of an aspect that isn't associated with your character (e.g. an aspect on another character, or on the scene). All the normal rules of aspect ...
Quentin's user avatar
  • 14k
5 votes

Do you still pay a fate point when failing a Create Advantage roll?

You're right, you conflated two different mechanics. One of the cool things about Fate is that it often offers more than one mechanical tool for achieving similar story results, and this is such a ...
BESW's user avatar
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4 votes
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When to charge for Declaring a Story Detail?

When the GM feels it's worth it. ...yeah, I realize that doesn't help you too much in the "looking for a metric" sense. But that's really the only authority there is on the matter. Is this story ...
Glazius's user avatar
  • 40.7k
4 votes

Is it possible to maneuver using a spell, and if yes, does the character take mental stress/risk failing casting the spell for the maneuver?

You've got a lot of separate questions rolled into one here. I'll try to answer 'em all. Typically, something as basic as summoning light I'd treat as a mundane effect (a 'free' spell). It's easily ...
RonLugge's user avatar
  • 2,893
3 votes
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When to use the GM Fate Points pool?

The NPC pool spends for numbers. The GM reserve spends for plot. There are two ways the GM can spend Fate Points on aspects in order to hit the PC's aspects or otherwise give them Fate Points. ...
Glazius's user avatar
  • 40.7k
3 votes

When to charge for Declaring a Story Detail?

The relevant text on Page 13 of Fate Core is, "Sometimes, you want to add a detail that works to your character's advantage. [...] To do this, you'll spend a Fate point." I think of it as similar to ...
Beanluc's user avatar
  • 2,822
2 votes
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Is it possible to maneuver using a spell, and if yes, does the character take mental stress/risk failing casting the spell for the maneuver?

if she had done this as a maneuver, she could have placed an aspect like "blinded by the light" on the chlorofiend. Is this true? It's exactly true, look at the rules for evocation, you pick the ...
cdm014's user avatar
  • 585
2 votes

Is it possible to maneuver using a spell, and if yes, does the character take mental stress/risk failing casting the spell for the maneuver?

Her first instinct was to use a spell as an attack - but then another player brought up that if she had done this as a maneuver, she could have placed an aspect like "blinded by the light" on the ...
aardvark's user avatar
  • 898
2 votes

How does Fate handle wildly out-of-scope attempts to declare story details?

The part about "how does Fate handle wild-ass Declarations" has been answered, but regarding the questions about how locked-into-stone Settings are: "Is it possible to reconcile a "closed/fixed world"...
Beanluc's user avatar
  • 2,822
1 vote

Use a Fate Point for perform something without dice roll

I force them to make it a narrative detail instead. One of the standard uses of a fate point is to add a story detail. Declare a Story Detail: To add something to the narrative based on one of your ...
Nepene Nep's user avatar
1 vote

Altering the Fate Point Economy to provide more Fate Points for the GM

Consider a Fate Point reserve. Atomic Robo introduced the concept of the reserve, which is a floating pool of Fate Points the GM has, and at the start of any scene they can take any amount out to add ...
Glazius's user avatar
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