Hot answers tagged

62

No, Of Course Not. First, this is not what the feat says. It says you can mimic the speech of a person, or the sounds of a creature. It says absolutely nothing about understanding the speech as it is being spoken, much less performing the kind of complex adaptation involved in learning the language whole. Second, this is just not how languages in the ...


34

No, the character with the actor feat cannot converse in a language they don't know. Faithfully mimicking the sounds of an orc is definitely fair game. Conversing even in a rudimentary way in a language they don't know is essentially getting all languages for free, and is not included with the feat. The player has misinterpreted "speech" The actor feat ...


24

This is likely unbalanced For your tiefling paladin, this is likely at least a +3 to AC, which, depending on their build, could give them 21 AC at level 4 (shield + chain mail from Paladin starting gear, +3 base CHA modifier.) This is quite powerful relative to other options, and will improve with any additional ASI. If this doesn't look that powerful to ...


16

Not unles you use Action Surge. The first feature of the Shield Master feat says If you take the Attack action [...] However, according to Actions in Combat on page 192 of the PHB, the Attack action is completely separate from the Cast a Spell action. So in your example when casting a cantrip you used the Cast a Spell action, and therefore do not ...


14

If the weapon or shield influenced casting, it would say so which allows me to use my weapon or shield as a spellcasting focus But the feat doesn't do that. A cleric or paladin may use their shield as a holy symbol, but that's a class specific feature. A spell casting focus is a separate thing, unless a weapon's description or another feature makes a ...


13

No, it doesn't When you start with an armor proficiency, you do not automatically have the feat that would otherwise grant that proficiency. In D&D 5e, feats are an optional rule, used if the DM allows them. Variant Humans are the only characters to get a feat at level 1 based on the rules; otherwise, any character can take a feat instead when they ...


12

Int saves are really good against Mind Flayers and also some other spells Few powerful spells require you to use Int saving throws, additionally from my experience some of these are often used in Dungeons or by BBEGs to screw PCs over. They are: Feeblemind Symbol (insanity mode) Phantasmal Force Mental Prison Psychic Scream Illusory Dragon (Save for ...


11

Using the second benefit prevents any use of the feat on the same creature. The description of the Healer feat's benefits is: When you use a healer's kit to stabilize a dying creature, that creature also regains 1 hit point. As an action, you can spend one use of a healer's kit to tend to a creature and restore 1d6 + 4 hit points to it, plus ...


10

No. Medium armor proficiency is not the same thing as the Moderately Armored feat. If you take the Moderately Armored feat, you gain medium armor proficiency, shield proficiency, and +1 to Strength or Dexterity. If you merely happen to have medium armor proficiency from your character class, all that happens is you have medium armor proficiency. That's not ...


9

"When you cast a spell that requires you to make an attack roll, the spell’s range is doubled." Notice that this doesn't specify ranged attack rolls: don't forget there are several melee spells that require you to make a melee spell attack roll on something within 5 feet of you, instead of at touch range. So if you have spell sniper, this doubles to 10 feet....


9

It would work, but why would you want to? It would be easy to circle the enemy using dash. You don't provoke an opportunity Attack because you remain within reach. So you would usually be able to move from one diagonal position grid to another, which is 10 feet. For example, if the grid has north at the top and the squares are arranged north-south, east-...


9

"Look out for what?" Thwack! When the players roll initiative, those who are aware of the threat at that point are not surprised, and those who are not aware, are surprised. If the PC who goes first yells "look out", that doesn't mean that the other characters are going to instantly know exactly what threat to look out for, and since by this point the ...


7

Same-Character Synergies Shield Master does three things, but they don't really have good synergy with the Rogue's class abilities. The shove ability seems like it would have some synergy with Sneak Attack, by making the target prone (which grants advantage to melee attacks), but unfortunately the Sage Advice Compendium requires you to complete the Attack ...


7

Some of this can be done, but not really the way you are thinking it can. Lets look at what actor says: You can mimic the speech of another person or the sounds made by other creatures. You must have heard the person speaking, or heard the creature make the sound, for at least 1 minute. A successful Wisdom (Insight) check contested by your Charisma (...


6

to still have the Grappler feat be a worthwhile investment for a "grapple build" This assumption is only true in some fairly specific circumstances, so most guides that give builds for grappling tend to ignore/discard the Grappler feat. My reading and experience tells the same, "Grappler" is not the first (second, third, fourth) choice of feat for a ...


4

No feat needed; bonus actions without triggers can be taken at any time. Setting aside the fact that Crawford's tweets are no longer official rulings (just unofficial guidance): Rules designer Jeremy Crawford did tweet the statement you quote in your question. However, this caused some confusion in the replies, so he made a followup tweet clarifying what ...


4

RAW, the ally takes the remaining damage, although this might be unintended prevents that ally from taking damage instead of preventing you from taking damage This section implies that your ally will replace you as the actor in the Shield Warden description, so it would be interpreted as You snap your shield in place to ward off a blow. Your shield ...


4

The basic rule for armor states: Anyone can put on a suit of armor or strap a shield to an arm. Only those proficient in the armor's use know how to wear it effectively, however. [...] If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving throw, or attack roll that involves Strength or Dexterity, and you can'...


4

No ability scores are adjusted based on starting proficiency. Feats are an option add on to the rules, unlike some previous editions, and no rule outside of the feats depends on them.


4

No, there is nothing officially expanding the list of classes eligible to take Initiate of Astilabor. Whether or not this is “absurd,” if it would be “reasonable to accept” a favored soul as Initiate of Astilabor, is something you’ll have to take up with your DM. Plenty of Initiate feats were written allowing more than one class to potentially enter them, ...


4

Free object interaction is your friend Each of your turns can include one so-called "free object interaction": Your turn can include a variety of flourishes that require neither your action nor your move. [...] You can also interact with one object or feature of the environment for free, during either your move or your action. For example, you ...


4

Clarification For starters, I'm not quite clear on whether you're proposing that a character can restrain a grappled creature in one action without having the feat, or whether a character can both grapple and restrain another creature in one action. It reads to me more like the latter is intended, but I'm not sure. In any case, it doesn't seem overpowered ...


3

Someone else also pointed out to me about the word reach. The glossary doesnt contain it. There is a definition for the weapon property, but that doesnt apply in this case. Many spell effects talk about reaching the target but that could be more favorable than anything. In this context, “within reach” is what is also known as your “threatened squares,”1 ...


3

Eberron Campaign Setting says, on page 34, that A bard can take these feats [...] as a bonus feat instead of gaining a new form of bardic music at 3rd, 6th, 9th, 12th, 15th, or 18th level. These bard feats are Haunting Melody, Music of Growth, Music of Making, Song of the Heart, and Soothe the Beast. This is the basis for people talking about ...


3

Not a feat, but there is a (relatively cheap) item for it. In the Giant Hunters Handbook an item called Effortless Lace was introduced. At the cost of 2,500 GP, it can be attached to any one-handed weapon to allow that weapon two effects. If the weapon is sized for a creature larger than the current creature wielding the weapon, the penalty to attack rolls ...


3

Correct, yes, you can continue cleaving into additional targets so long as you keep dropping the ones before. The odds of getting even one extra attack from Cleaving Finish are pretty low—creatures have to be bunched up together, and by definition you can only Cleaving Finish once per target. Having that attack then kill the second target and (with Improved ...


2

Whether or not it's too strong depends on your characters level and how hard the campaign is. I believe the musket is 1d12, which is pretty solid damage output considering its on par with the Great Axe and Great Sword. The thing is with the melee weapons, they can swing as many times as allowed without having to reset or reload. However they are also melee, ...


2

Being dazed has no effect on Combat Expertise The dragon loses the benefit from Combat Expertise (Player's Handbook 92) against player 3's attack in the second round not because the dragon possesses the condition dazed (302) but because on the dragon's turn the dragon didn't take the attack or full attack action, and those are the triggers necessary to ...


2

Your ally remains the target The feat does not say that it would change the target of the triggering attack. Instead, you are able to grant them the benefits of Shield Block, as if they had used it themselves. It is still you using the shield, obviously, what changes is the beneficiary of the effect. The last part just emphasizes that the calculation of ...


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