22 votes
Accepted

Player has a great character Idea, But it seems difficult to balance

This is up to him how he wants to roleplay it, and to you as the DM in case it conflicts with his oath In 5e, paladins do not have to be goody-two-shoes with a fixed code of conduct. Instead of that, ...
Nobody the Hobgoblin's user avatar
17 votes

Player has a great character Idea, But it seems difficult to balance

This is a roleplaying problem, handle it with roleplay. I have done this type of character before, and while I handled it a bit more sensitively (background reasons for this were important etc) all I ...
SeriousBri's user avatar
  • 29.7k
11 votes

Player has a great character Idea, But it seems difficult to balance

That just sounds like an Oath of Vengeance Paladin The Oath of Vengeance is a solemn commitment to punish those who have committed a grievous sin. When evil forces slaughter helpless villagers, when ...
Dale M's user avatar
  • 206k
5 votes

Player has a great character Idea, But it seems difficult to balance

I wouldn't do a super complicated character thing. It's not a very nice portrayal of dissociated identity disorder to have someone have an insane evil personality come out regularly, and it's often ...
Nepene Nep's user avatar
  • 18.7k
3 votes

Player has a great character Idea, But it seems difficult to balance

(Sidenote: not much of an experienced player or DM) As written, the character feels like a cheap way to avoid facing the dilemma of being a "good boy" Paladin while still having to fight ...
Anton S.'s user avatar
2 votes

Player has a great character Idea, But it seems difficult to balance

What happens to his magical capabilities (derived from his divine patronage) when "transforming" to this darker form ? Perhaps the player's patron has a dark side and it is this darker side ...
Sam Azon's user avatar
  • 417
2 votes

Player has a great character Idea, But it seems difficult to balance

Ultimately it is a joint playing decision. Your Job as DM is to decide some form of restriction in terms of mechanics and guidance. And the players job to adhere to his character he has chosen. If it ...
Braska Bludworth 's user avatar
2 votes

Player has a great character Idea, But it seems difficult to balance

Your player threw you a curve ball — throw one back let them play the character as they've described, but choose to throw curveballs everytime the all-too-convenient switch takes place. Do they have ...
JBH's user avatar
  • 280

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