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69 votes
Accepted

My players think they found a loophole that gives them infinite poison and XP. How can I add the proper challenges to slow them down?

No. Just, No. Mechanically, the duration of the spell is instantaneous. Nothing in the description of the spell even hints that the poison lingers after the instantaneous duration. So it doesn't. ...
Novak's user avatar
  • 44.3k
56 votes

My players think they found a loophole that gives them infinite poison and XP. How can I add the proper challenges to slow them down?

This "loophole" does not work There is a principle that spells only do what they say they do. Poison Spray targets a creature: You extend your hand toward a creature you can see within ...
Nobody the Hobgoblin's user avatar
39 votes
Accepted

Does the DM need to declare a Natural 20?

It lets everyone know that this roll may behave different The reason to declare a "Nat 20" is because some rules, both strict and optional, change based on rolling a 20 on a 20-sided dice. ...
MivaScott's user avatar
  • 40.9k
34 votes
Accepted

How to take large amounts of money away from the party without causing player resentment?

Caveat Emptor Forcing the PCs to part with their loot always is iffy - unless the game you play has a specific mechanic for blowing your money (like Conan: Adventures in an age undreamed of), getting ...
Trish's user avatar
  • 44.9k
33 votes

My players think they found a loophole that gives them infinite poison and XP. How can I add the proper challenges to slow them down?

“No, this is not how it works” Just shut it down. You say that you don’t want to say “no” to them, I as a DM generally agree with the sentiment and only very, VERY rarely shut down players’ ideas ...
AnnaAG's user avatar
  • 11k
32 votes

How do you manage the impact of deep immersion in RPGs on players' real-life?

Several things can help manage players who are stressed out. Have aftercare time After a difficult session it's often valuable to have some time after to care for them. Eat some pizza, drink some ...
Nepene Nep's user avatar
  • 19.1k
31 votes

How do I manage the Deck of Many Things?

Don’t If you aren’t ready to embrace chaos, don’t invite it inside for a nightcap. The Deck of Many Things is perfect for a DM and a group who are perfectly happy to upend their entire campaign on the ...
Dale M's user avatar
  • 213k
30 votes

As a DM, how can I use Power Word: Kill without ruining my players' fun?

Give them a costly way out We have had Power Word Kill used against the party in various contexts. Here are a few ways you can handle it: Use Red Shirts. (That is, expendable NPC characters that bite ...
Nobody the Hobgoblin's user avatar
29 votes

How to take large amounts of money away from the party without causing player resentment?

Let them enjoy it or buy something useful with it There are several options for you Let them enjoy it. Gold certainly is not useless in the first and second tier of the game. 1,800 gp is more than ...
Nobody the Hobgoblin's user avatar
24 votes
Accepted

In the final act, how to drop clues without causing players to feel "cheated" they didn't find them sooner?

Hide the clues in an inaccessible location High level adventurers go to places nobody else goes to live and tell the tale all the time: fallen cities in the frozen waste, ancient crypts full of undead,...
Nobody the Hobgoblin's user avatar
24 votes
Accepted

How to describe a scene that a small creature chop a large creature's head off?

Per the rules, “it just works,” and how is up to you. There is no particular description of how the vorpal effect works in general, much less in this case, but size difference is not given as a ...
KRyan's user avatar
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24 votes
Accepted

Player has a great character Idea, But it seems difficult to balance

This is up to him how he wants to roleplay it, and to you as the DM in case it conflicts with his oath In 5e, paladins do not have to be goody-two-shoes with a fixed code of conduct. Instead of that, ...
Nobody the Hobgoblin's user avatar
24 votes

Keeping the story moving after failed interrogation rolls

You don't have to play out torture I'll go into all the details below, but in summary, and assuming you want them to roll so the party face gets a chance to use their skills: If you are concerned ...
Nobody the Hobgoblin's user avatar
23 votes
Accepted

How can I help my players resume mid-battle with the same energy?

We do that all the time, it's no problem We often play online in the evening when the kids are in bed, with busy work schedules, so just running over to end combat is usually not an option. It has ...
Nobody the Hobgoblin's user avatar
23 votes
Accepted

How to provide opportunities for role playing in a single player campaign focused on travelling and wilderness survival?

I would suggest that you don't need to do anything in particular, at least at first. Consider: Your player is specifically interested in the "'travelling wilderness by themselves' feeling" ...
aantia's user avatar
  • 901
22 votes

How can we streamline a game with seven players in DnD 5e?

7 players is a lot. It takes very little for the game to stall with that many people. My group solved that issue with a few rules: Everyone gets a turn. We just go clock-wise and DM asked one after ...
Negdo's user avatar
  • 1,655
22 votes
Accepted

As a DM, how can I use Power Word: Kill without ruining my players' fun?

The one time I've fought a lich as a player, we spammed Counterspell/Silence at him In one campaign I play in, we recently fought a lich at level 10 (we're still working on his soul jar). However, ...
Ryan C. Thompson's user avatar
21 votes

How do you manage the impact of deep immersion in RPGs on players' real-life?

There's a term for this that comes from LARPing, namely Bleed. There are quite a few good articles out there on handling Bleed, though several methods need to be enacted before the Bleed happens. ...
aslum's user avatar
  • 9,222
21 votes

As a DM, how can I use Power Word: Kill without ruining my players' fun?

Use Foreshadowing When players don't feel blindsided by a monster's ability to immediately kill a PC, they are much more likely to find the experience fun even when a character dies. Make sure the ...
Kerrick's user avatar
  • 4,054
21 votes

How can I help my players resume mid-battle with the same energy?

Lead in the next session with a dramatic recap When last we left off, the dungeon crawl had been going smoothly, when suddenly your party was ambushed by a swarm of enemies! Fortunately, Clary the ...
Ryan C. Thompson's user avatar
20 votes

How to take large amounts of money away from the party without causing player resentment?

They don't have enough money to matter. DMG, page 135: Unless you decide your campaign works otherwise, most magic items are so rare that they aren't available for purchase. There's things they can ...
Nepene Nep's user avatar
  • 19.1k
20 votes

How to introduce a dangerous looking character to the rest of the party?

Metagaming is not necessarily a bad thing here! How exactly you do this will depend on your gamesystem and your table. But "it's what my character would do" always needs to be tempered with ...
Draconis's user avatar
  • 3,846
19 votes
Accepted

How to Encourage Players to Engage in Diplomacy and Negotiations Instead of Resorting to Combat?

Make sure your players are on board. Before even going down this path, you may wish to make sure your players are on board with it. If your players are showing up expecting to solve most problems ...
TimothyAWiseman's user avatar
19 votes

How to make "becoming lost" interesting?

This answer is a little generic and goes for (A)D&D 2, 3, 3.5 and 5. I don't consider 4 a "real D&D" (although I personally liked it as a game) and Original D&D and AD&D had ...
nvoigt's user avatar
  • 23.1k
19 votes

My players think they found a loophole that gives them infinite poison and XP. How can I add the proper challenges to slow them down?

I disagree with the other answers. "Yes, and..." is the way things work in improvised storytelling. Don't stop them from trying, just enact consequences for their choices. The dose makes the ...
zzzzBov's user avatar
  • 545
18 votes

Player has a great character Idea, But it seems difficult to balance

This is a roleplaying problem, handle it with roleplay. I have done this type of character before, and while I handled it a bit more sensitively (background reasons for this were important etc) all I ...
SeriousBri's user avatar
  • 30.1k
17 votes

Does the DM need to declare a Natural 20?

There is no such requirement What a DM tells the players an about their rolls is entirely up to them. There are some DMs who roll every dice secretly, some who roll every dice openly (me, most of the ...
Dale M's user avatar
  • 213k
17 votes
Accepted

How do I manage the Deck of Many Things?

Don't give the party control over the Deck, offer them an opportunity to draw a card from it instead This is how I did it when I wanted to let my players have some fun with the Deck but not have it ...
AnnaAG's user avatar
  • 11k
17 votes

How do I manage the Deck of Many Things?

Is there a way to stop it from upending my entire campaign? No. Cards run the gamut from "here's a free castle" to "you are dead, your soul is gone, you cannot come back." It's an ...
Michael W.'s user avatar
  • 2,127
17 votes

My players think they found a loophole that gives them infinite poison and XP. How can I add the proper challenges to slow them down?

Your players being creative is not a bad thing How D&D works is, that you present your players with an adventure (location), in this case that kobold community, and your players then have the ...
TreeSpawned's user avatar
  • 3,854

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