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26

Hell is the alignment plane for LE souls. Abaddon is the alignment plane for NE souls. The Abyss is the alignment plane for CE souls. Pharasma's judging process is not specified in the source material.


26

Golarion dwarves cannot breed with non-supernatural races Player Companion: Bastards of Golarion has a sidebar discussing this. For whatever reason, Pathfinder's developers have decided that gnomes, halflings, and dwarves cannot have crossbreeds with other PC races. It's detailed in a sidebar on page 33. I'm not sure the design and writing reason, but the ...


22

You should read up on Hellknights more. They are the epitome of law - but there are LE, LN, and LG Hellknights. To quote, Regardless of their severity, Hellknights are not an evil group. Although there are doubtlessly numerous evil members—particularly among the upper echelons of power—the majority of the orders are impartial arbiters and enforcers of ...


20

Tough question, but overall I'd say that the 'kill all the evil guys, because they are evil' philosophy may cause consequences for the paladin of Iomedae, especially if for example the evil individual surrendered or is a non-combatant. In my experience, the paladin who sees evil everywhere and smites without abandon is often a villain for the party to fight. ...


19

The core Pathfinder rules for settlement demographics are in the PRD. It includes information on the highest level of spellcasting available in a settlement of each size. For example, in a large town (2001-5000 people) you can buy up to a 5th level spell. Even in a 20 person thorp you can get 1st level spells. This speaks to a certain level of ...


18

The answer to that is somewhat complicated, and while a soul's postmortem destination is partially influenced by the soul's alignment, that decision process has some other inputs. The Great Beyond says: Pharasma’s Court While the River of Souls arrives at Pharasma’s domain atop the Spire, not all souls undergo the same process. Some souls come ...


17

The last character I played was an Elf Druid. She left home and started wandering as an adventurer because she never got along with her mother, and as she got older she got rebellious. The person who enabled her escape was a Human Druid who took a liking to her, and she wound up learning how to be a Druid from him after they eloped. Did she care about ...


14

The Book of Erotic Fantasy (a d20 third-party supplement) has a large table detailing the ability to crossbreed between many of the common species. This is a list based on the gnomes' entry. Gnomes are actually one of the most restricted species in the table. They are basically only able to crossbreed with the races that can crossbreed with everyone. As ...


14

(Taking a bit of a stab here, but let's see if I can clear things up a bit.) The best definition of "Magic" i could find in a PF source is from the PathfinderWiki: Magic is a naturally-occurring force used by many of Golarion's inhabitants. It is practiced in many different forms, with different ends and abilities, but it is almost always characterized ...


14

That depends on the type of undead you become The people of Geb are from a varied type of undead, some are zombie lords, ghouls, others are vampires, there are ghosts (like Geb himself), liches (Arazni). It all depends on how they died/what killed them, and other conditions necessary for each type of undead. Example, those killed while infected with a ...


12

Well, there's a couple things you may be missing that make this perfectly realistic. First of all, the analogies between Golarion and Earth are intended to be rough. The Shoanti are kinda Native American-ey - but they're also Celtic-ey, etc. The Linnorm Kings (Vikings) are located immediately north of Varisia, so you can draw as much Gaul/Celt analogy with ...


12

We cannot tell you. It is literally impossible that any answer that attempts to interpret the paladin’s code here will actually help you. We have no authority at your table, and our personal opinions don’t matter there at all. The only thing that will ever resolve this situation is to talk with the other people in your group. That is the only hope you have ...


11

From a gaming history standpoint, like a lot of things this can be traced back to Tolkien. The Lord of the Rings has both half-elves and half-orcs, but no half-dwarves or half-hobbits (the people of Gondor refer to hobbits as "halflings", hence the D&D name, but that's because they're half the size of a human, not because they're the product of ...


10

Unfortunately, blood biography combined with magical checkins and a spell-based binary search (probably using spirit planchets and generations of "retired" agents as spirits) to locate bodies spells doom rather cheaply as government spending goes. Blood bio, cast with a drop of a ctreature's blood, gives answers to: Who are you? (The name by which the ...


10

Commoners (unless they spent points on the skill) and any other person who has not spent points on knowledge skills usually have some vague ideas about existing creatures, but it's mostly misinformed legends. Commoners might know what an elf looks like, but couldn't recognize an elf from a fey or from any lithe being with long ears and great beauty, such as ...


10

Aside from Roleplaying benefits (the wizard who worship Nethys as the god of magic and knowledge, the pirate swashbuckler who worships Besmara to have the goddess of pirates and the sea on his side, etc...), there are a few mechanical ones (aside from the obvious GM rulings about boons for RP) like the feats Deific, Demonic, and Celestial Obedience: Each ...


9

You're looking for Magnimar, which is a Large city located roughly 50 miles south of Sandpoint. You've asked: "Are there any other avenues to bring someone back from the dead?" Common avenues include: the reincarnate spell, which is cheaper and lower-level, but can alter your physical stats the breath of life spell, which only works if you cast it within ...


9

Paizo divides their game books up into lines that help delineate what's rules vs what's campaign setting material. Let's go look at the landing page at http://paizo.com/pathfinder. The Pathfinder Roleplaying Game line is "all rules, all the time." This is where the Ultimates and Bestiaries and many other books, usually hardcovers, live. This'll be your ...


9

The quest took about 300 years and started in Nar-Voth (Dwarves of Golarion, p. 17). When the dwarves of Nar-Voth began their Quest for Sky, not all of their people were convinced of the wisdom of tunneling upward, and some steadfastly refused. As time went on and the questing dwarves moved farther toward the promised surface lands, they and the ...


8

Well, looking at a large scale Golarion map, seeing Andoran and saying "looks like there's nowhere to fish except the coast and those rivers" is like looking at any large scale map of the USA and saying "looks like you can only fish on the coast, rivers, or Great Lakes." Use Google Maps for clarification. At this level of detail Colorado looks like a land-...


8

Yes, there is a Wild Hunt in Pathfinder In 2017 there was a Pathfinder release, Bestiary 6, that included The Wild Hunt. You can also find it in the PFSRD.


8

My contention is - not much if anything. History. All D&D settings are full of things done by ancient wizards or whatnot that are not actually achievable by PCs or NPCs under the normal game rules, whether it's the Field of Maidens or the Mana Wastes in Golarion or the Sea of Dust in Greyhawk or everything in the Forgotten Realms and Eberron. Using E6 ...


8

Note that this answer was written before the "rules as written" tag. It does not answer the new question. However, some people seem to think that it is a useful answer so I'll leave it here until such a time as there are more down votes than up votes. As a side note, I know nothing about Pathfinder or its system, nor do I care to. So I cannot edit this ...


8

There is very little information on this. For dwarves it goes like this: "We hate orcs!" - "What about half orcs?" "They are... Half as bad!" From pathfinder wiki: Half-orcs are generally considered little better than their full-blooded orc relatives and regarded with suspicion. From Inner Sea Races (page 72), regarding dwarves, we got: Dwarves ...


8

Actually... Let me get some things out of the window first: The developers have not confirmed whether or not the Worldwound or the Eye are connected directly to Aroden's death, as in "his death caused these disasters", even though that is implied by the Inner Sea World Guide's entry to the Eye: The Eye appeared in 4606 AR in what was then known as the ...


8

Yes. In the Pathfinder Society Scenario King of the Storval Stairs (pg. 15), there is the following line in a description of treasure: several scrolls in an aluminum scroll tube This shows that Aluminum does exist in Golarion.


8

The actual length of the timeframe varies by Gnome (and potentially GM), but Bleaching is a multi-year process. Every year that gnomes fail to find new and exciting experiences, the process accelerates: they become more depressed and withdrawn, and their dulled curiosity leads to them having less desire to seek out new experiences, which leads inexorably ...


7

Personally, I think the PCs did well on covering their tracks and on some lawful evil nations could even respect this. In some cases, evil societies tend to focus on how things are done rather than something was done. However that does not mean they didn't disrespect the society. The government may not care about the dead employees but they care about their ...


7

Gnomes on Golarion can't interbreed with much in general. From Gnomes of Golarion: Despite an inability to crossbreed with other races, gnomes’ constant hunt for new sensations means they rarely restrict their liaisons to their own kind. Gnomes are not a fecund race, and as they originally stem from the deathless realm of the First World, ...


7

The rules on the Knowledge skill are helpful in explaining what people might be expected to know and identify. Most people won't have these skills, and will thus only be able to make a 10 at best. You cannot make an untrained Knowledge check with a DC higher than 10. This means identifying a creature isn't going to work out for most people, except for ...


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