D&D is a terrible reality simulator.
The problem that you're having here is that, in real life, most people who are 7 feet tall are going to be faster, stronger, and all-around more physically powerful than a person who is 3 feet tall. If you compare two people of similar athleticism, the person who is 4 feet taller is going to be able to physically ...
"Grappling" is just a word. What matters is the effect.
Sure, it's clearly impossible for a little gnome to grapple a goliath in the conventional sense of the word. But in DnD, "grappled" is simply a condition in which the creature's speed is reduced to zero.
It doesn't take too much imagination to have a gnome be able to prevent a goliath from moving. ...
Yes, because Slow Fall is just a figurative name
As clarified in the Sage Advice Compendium, in response to a question about mage armor:
Some spells and class features have figurative, not literal, names. The text of the spell or class feature explains what it does.
Slow Fall explains that:
you can use your reaction when you fall to reduce any falling ...
Prone was an excellent choice
You said that the cleric wanted "to stop [the ghoul from] hitting people and make it easier to hit." The prone condition has the following two applicable features:
The creature has disadvantage on attack rolls.
An attack roll against the creature has advantage
if the attacker is within 5 feet of the creature. ...
Yes, a horse may grapple.
Monster Manual p273:
Horses have a grappling score, there aren't any special requirements excluding them from being able to grapple, and there's nothing saying horses can only react to grappling. The grapple rules, even employed literally, require a grappler to grab and then be capable of holding their opponent - the horse can do ...
I'd like to take a different approach to answering this question: Numbers!
Both races have the same limits on their strength, and athletics, but it's hard to imagine why.
Presumably, this is to allow the role play opportunity of playing a Gnomish fighter who is excellent with a sword. Key stats are key stats, and cherry picking limits actively ...
The earth elemental cannot take others with it using Earth Glide.
This question is actually specifically answered by Jeremy Crawford in Sage Advice! (page 18)
Can an earth elemental grapple with a creature and then pull it underground and leave it there to die?
No. An earth elemental’s Earth Glide is meant to apply to itself only. The elemental doesn’t take ...
As Miniman's answer points out, you cannot grapple as an opportunity attack because an opportunity attack does not give you an Attack action. However, your situation doesn't actually call for an opportunity attack. Instead, it sounds like you had readied an action. From Basic Rules page 72:
Sometimes you want to get the jump on a foe or wait for a ...
You can't move, since you have zero movement left
You can release the target at any time, effectively changing your speed:
you can release the target whenever you like (no action required)
You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is ...
The quoted section refers to the fact that one grapple attempt uses up only one attack and not a whole Attack Action.
Thus multiple attempts to grapple can be made in a turn if you have Extra Attacks.
This is also supported by Jeremy Crawford, who says:
If you take the Attack action and have multiple attacks, you can replace any of them with a grapple/...
Tie results in status quo
See contest rules in Player's Handbook, page 174:
If the contest results in a tie, the situation remains the
same as it was before the contest. Thus, one contestant
might win the contest by default.
This means a grappler loses the tie when making a new grapple, as before the contest the target isn't grappled, but wins ties ...
There are two different things happening here: your movement speed being halved, and spending half your movement speed. These work differently, and the order matters. The end result is that the grappler can't move-drag after standing up from prone. Here's how it works:
You start with your full movement speed.
Let's use 60′ for the sake of example.
No, even monsters only get one action per turn, and actions should not be confused with attacks. in the case of monsters that can attack multiple times, that's because Multiattack is one action, that just happens to result in attacking more than once. Each attack is not an attack action! Multiattack is also very specific about which attacks the action ...
This is a slightly foggy area...but thankfully, Jeremy Crawford (official voice of rules for WotC) has weighed in on this in several (indirect) ways...
Q: what are the rules for creatures carrying friendly PCs? e.g mage polymorphed into giant eagle carrying allies? (5e)
A: See "Lifting and Carrying" in the Player's Handbook (p. 176) for rules on ...
To quote a section of Mirror Image:
A creature is unaffected by this spell if ... it relies on senses other than sight
In your situation the "grapple" to me (if done prior to the casting of Mirror Image) would not affect the grappler (since he can rely on touch instead of sight).
It's not in the rules, but DMs have the latitude to allow it.
As you point out, I couldn't find anywhere in the rules to support an action like that. However, the system allows for DMs to make judgments about whether an action is reasonable/possible, as well as how difficult it is (PHB 192):
When you describe an action not detailed elsewhere in the ...
There is no need for a contest.
Grappling is a contest (PHB p. 195):
Battle often involves pitting your prowess against that of your foe. Such a challenge is represented by a contest. This section includes the most common contests that require an action in combat: grappling and shoving a creature.
But contests only matter when there is opposition, ...
Yes, if the grapplee is light enough
The rules for moving a grappled creature (grapplee) state (PHB 195, emphasis mine):
When you move, you can drag or carry the grapplee with you, but your speed is halved, unless the creature is two or more sizes smaller than you.
Moving over to where "drag" and "carry" are defined (PHB 176). Dragging ...
Every version of DnD sacrifices simulation for simplicity. Escaping a Grapple usually lookes like this (Monster Manual 11):
A creature grappled by the monster can use its action to try to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check against the escape DC in the monster's stat block.
Neither the Blinded nor ...
Advantage on Strength checks gives advantage on grapples
The rule for grappling says:
...you try to seize the target by making a grapple check instead of an attack roll: a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check...
Enlarge gives advantage to all Strength checks, which ...
Almost-certainly not a comprehensive list, but some issues that come to mind for me immediately:
They are rarely used. Grappling is a fairly ineffective tactic, requiring specialized feats and at best only causing problems for a single target—and there are a lot of ways to get out of it.
The process is very particular. There is a very specific sequence of ...
A grappled creature can use its action to escape.
It says an action, so it requires an action. If it could be done as one of several attacks, it would say so, just like it says for making a grapple.
If you're the DM, you can houserule this, of course, but think carefully before doing so, because allowing one attack of Extra Attack to escape grapples vastly ...
You gain the ability to split your move before you decide to grapple/shove
The sections on grappling and shoving both include the sentence:
If you're able to make multiple attacks with the Attack action, this attack replaces one of them.
So, if you have the Extra Attack feature, in order to make a grapple attack, you take the Attack action, which ...
You are correct, however there is one extra benefit you gain from having someone grappled and that is to forcefully move someone. You mainly want to grapple someone when their movement is giving you problems or you want them to be elsewhere, and shoving them is not good enough.
In addition to normal grappling, there is a feat in the player's handbook ...
You can do it! The Grappled condition does not prevent you from attacking, it only restricts your speed, and can be broken by pushing someone away (third point):
A grappled creature’s speed becomes 0, and it can't benefit from any bonus to its speed.
The condition ends if the grappler is incapacitated (see the condition).
The condition also ends ...
According to Jeremy Crawford, the character can attack the grappler
The intent is that monsters that are grappling a creature can be attacked through their limbs. Lead rules designer Jeremy Crawford ruled on twitter that "A creature grappled by a giant octopus can attack the octopus via the grappling tentacle." Giant octopi have 15 foot reach with ...
This steps on the toes of the Sentinel Feat
The problem with allowing a grapple as an Opportunity Attack is that it allows a character to completely prevent movement away. The Opportunity Attack as it stands now makes moving away risky, but once you allow it to prevent the movement away at all, you are introducing a mechanic that is typically only found with ...
This does not work
In order to ready an action, you have to use your entire Action to take the special "Ready Action" option. But in order to make your first attack, you must have already used to Action to instead take the "Attack" action, which means you no longer have an action available to ready anything.
See also the types of actions you can take.
No, it's not.
When lifting the other character you are either taking an action, or you interacting with an object -- depending on your DM's rulings.
If the DM rules that the pile driver is an attack (which I'd argue it is), that would cost you an action, and you can only repeat it if you have movement and an action to spend on it. This assumes you've ...