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83

D&D is a terrible reality simulator. The problem that you're having here is that, in real life, most people who are 7 feet tall are going to be faster, stronger, and all-around more physically powerful than a person who is 3 feet tall. If you compare two people of similar athleticism, the person who is 4 feet taller is going to be able to physically ...


69

"Grappling" is just a word. What matters is the effect. Sure, it's clearly impossible for a little gnome to grapple a goliath in the conventional sense of the word. But in DnD, "grappled" is simply a condition in which the creature's speed is reduced to zero. It doesn't take too much imagination to have a gnome be able to prevent a goliath from moving. ...


59

Yes, because Slow Fall is just a figurative name As clarified in the Sage Advice Compendium, in response to a question about mage armor: Some spells and class features have figurative, not literal, names. The text of the spell or class feature explains what it does. Slow Fall explains that: you can use your reaction when you fall to reduce any falling ...


47

Prone was an excellent choice You said that the cleric wanted "to stop [the ghoul from] hitting people and make it easier to hit." The prone condition has the following two applicable features: The creature has disadvantage on attack rolls. An attack roll against the creature has advantage if the attacker is within 5 feet of the creature. ...


43

These rules are for that encounter, not general. This is a great example of specific over general! The rules around that encounter for knuckleheads are specific and only relevant for that activity. They don't state anywhere that you can use this option in normal combat or outside of that encounter. So slap a knucklehead and have some good eats.


42

The earth elemental cannot take others with it using Earth Glide. This question is actually specifically answered by Jeremy Crawford in Sage Advice! (page 18) Can an earth elemental grapple with a creature and then pull it underground and leave it there to die? No. An earth elemental’s Earth Glide is meant to apply to itself only. The elemental doesn’t take ...


41

I'd like to take a different approach to answering this question: Numbers! Both races have the same limits on their strength, and athletics, but it's hard to imagine why. Presumably, this is to allow the role play opportunity of playing a Gnomish fighter who is excellent with a sword. Key stats are key stats, and cherry picking limits actively ...


40

As Miniman's answer points out, you cannot grapple as an opportunity attack because an opportunity attack does not give you an Attack action. However, your situation doesn't actually call for an opportunity attack. Instead, it sounds like you had readied an action. From Basic Rules page 72: Sometimes you want to get the jump on a foe or wait for a ...


37

The quoted section refers to the fact that one grapple attempt uses up only one attack and not a whole Attack Action. Thus multiple attempts to grapple can be made in a turn if you have Extra Attacks. This is also supported by Jeremy Crawford, who says: If you take the Attack action and have multiple attacks, you can replace any of them with a grapple/...


37

You can't move, since you have zero movement left You can release the target at any time, effectively changing your speed: you can release the target whenever you like (no action required) You will get your normal speed, but you won't get your movement back. In 5e "speed" is not equal "movement". For example, if your walking speed is ...


35

No, you do not need a free hand to shove Your own research into the description of the special Shove attack indicates that it does not require a free hand, while other special attack actions do explicitly say you need a free hand. That's pretty good evidence that shoving is possible even with your hands full. You could shove someone without using an open ...


34

Tie results in status quo See contest rules in Player's Handbook, page 174: If the contest results in a tie, the situation remains the same as it was before the contest. Thus, one contestant might win the contest by default. This means a grappler loses the tie when making a new grapple, as before the contest the target isn't grappled, but wins ties ...


33

No, even monsters only get one action per turn, and actions should not be confused with attacks. in the case of monsters that can attack multiple times, that's because Multiattack is one action, that just happens to result in attacking more than once. Each attack is not an attack action! Multiattack is also very specific about which attacks the action ...


32

There are two different things happening here: your movement speed being halved, and spending half your movement speed. These work differently, and the order matters. The end result is that the grappler can't move-drag after standing up from prone. Here's how it works: You start with your full movement speed. Let's use 60′ for the sake of example. Standing ...


31

No. But you've read the stat blocks correctly. The Monster Manual errata provide that "every swarm is immune to being grappled" as a condition immunity.


30

Yes, if the grapplee is light enough The rules for moving a grappled creature (grapplee) state (PHB 195, emphasis mine): When you move, you can drag or carry the grapplee with you, but your speed is halved, unless the creature is two or more sizes smaller than you. Moving over to where "drag" and "carry" are defined (PHB 176). Dragging ...


30

It's not in the rules, but DMs have the latitude to allow it. As you point out, I couldn't find anywhere in the rules to support an action like that. However, the system allows for DMs to make judgments about whether an action is reasonable/possible, as well as how difficult it is (PHB 192): When you describe an action not detailed elsewhere in the ...


30

This is a slightly foggy area...but thankfully, Jeremy Crawford (official voice of rules for WotC) has weighed in on this in several (indirect) ways... Q: what are the rules for creatures carrying friendly PCs? e.g mage polymorphed into giant eagle carrying allies? (5e) A: See "Lifting and Carrying" in the Player's Handbook (p. 176) for rules on ...


29

You are correct, however there is one extra benefit you gain from having someone grappled and that is to forcefully move someone. You mainly want to grapple someone when their movement is giving you problems or you want them to be elsewhere, and shoving them is not good enough. In addition to normal grappling, there is a feat in the player's handbook ...


29

To quote a section of Mirror Image: A creature is unaffected by this spell if ... it relies on senses other than sight In your situation the "grapple" to me (if done prior to the casting of Mirror Image) would not affect the grappler (since he can rely on touch instead of sight).


29

There is no need for a contest. Grappling is a contest (PHB p. 195): Battle often involves pitting your prowess against that of your foe. Such a challenge is represented by a contest. This section includes the most common contests that require an action in combat: grappling and shoving a creature. But contests only matter when there is opposition, ...


28

Every version of DnD sacrifices simulation for simplicity. Escaping a Grapple usually lookes like this (Monster Manual 11): A creature grappled by the monster can use its action to try to escape. To do so, it must succeed on a Strength (Athletics) or Dexterity (Acrobatics) check against the escape DC in the monster's stat block. Neither the Blinded nor ...


28

Advantage on Strength checks gives advantage on grapples The rule for grappling says: ...you try to seize the target by making a grapple check instead of an attack roll: a Strength (Athletics) check contested by the target’s Strength (Athletics) or Dexterity (Acrobatics) check... Emphasis mine. Enlarge gives advantage to all Strength checks, which ...


28

Almost-certainly not a comprehensive list, but some issues that come to mind for me immediately: They are rarely used. Grappling is a fairly ineffective tactic, requiring specialized feats and at best only causing problems for a single target—and there are a lot of ways to get out of it. The process is very particular. There is a very specific sequence of ...


27

I think this is one of those instances (we've certainly found a few in the past few weeks) where the natural language approach does hurt. Rather than speed of 0, it should likely be "you can't move by normal means." It's pretty clear that this is supposed to mean "hey, you get out of the grab and still have 25 (or 20 or whatever) feet of movement left." ...


27

A grappled creature can use its action to escape. It says an action, so it requires an action. If it could be done as one of several attacks, it would say so, just like it says for making a grapple. If you're the DM, you can houserule this, of course, but think carefully before doing so, because allowing one attack of Extra Attack to escape grapples vastly ...


27

This does not work In order to ready an action, you have to use your entire Action to take the special "Ready Action" option. But in order to make your first attack, you must have already used to Action to instead take the "Attack" action, which means you no longer have an action available to ready anything. See also the types of actions you can take.


27

You gain the ability to split your move before you decide to grapple/shove The sections on grappling and shoving both include the sentence: If you're able to make multiple attacks with the Attack action, this attack replaces one of them. So, if you have the Extra Attack feature, in order to make a grapple attack, you take the Attack action, which ...


26

No, it's not. When lifting the other character you are either taking an action, or you interacting with an object -- depending on your DM's rulings. If the DM rules that the pile driver is an attack (which I'd argue it is), that would cost you an action, and you can only repeat it if you have movement and an action to spend on it. This assumes you've ...


26

You can do it! The Grappled condition does not prevent you from attacking, it only restricts your speed, and can be broken by pushing someone away (third point): Grappled A grappled creature’s speed becomes 0, and it can't benefit from any bonus to its speed. The condition ends if the grappler is incapacitated (see the condition). The condition also ends ...


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