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Make Sane Characters and I'll Make Sane Opposition. Make a Person, not a Character Whenever I invite a new player to my table, I make a point to state this in no uncertain terms. A video/board game night can gladly be arranged if the thrill comes from mechanical victories, but when I run a Roleplaying Game it's about having an interactive story. Almost every ...


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Discuss with your group This isn't a matter that has one definitive answer. If you are a part of a group that wants challenging gameplay, one that seeks to trim all the proverbial fat and play a fully optimized party against the strongest foes available, then not optimizing goes against the style of play most members of the group desire. You will always be ...


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Everyone is responsible for the overall health of the game That means everyone is responsible for finding a place for themselves and their characters within the game. If the game is focused overcoming an extremely challenging tactical position and saving the world despite the massive resources and power of your opponents, then it may be that a certain amount ...


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