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5

Almost. Tom Moldvay's 1981 D&D module X1 Castle Amber has a room that comes very close to reaching your requirements. Area 8 of Castle Amber is a 20'x20' room with one entrance. The floor is entirely covered by a green slime, the ceiling is entirely covered by a black pudding, and a stone platform raised 2' above the floor has a grey ooze on it. There is ...


-3

Yes, but are you willing to upscale? The old adventure Return to the Keep on the Borderlands (1999) contains as a possible wilderness encounter one "Shy Tower", a mysterious tower which appears and disappears and is actually... This fits the general desire you expressed, and with only a modicum of tweaking (such as three younger, smaller, not full ...


2

AD&D1e has rules for this, on p. 11 of the DMG. A wish per point of ability, up to 16, then a wish per tenth of a point. BECMI D&D has rules for Clerical wishes on p. 40 of the Rules Cyclopedia and for Magic-User wishes on p. 61. Raising an ability by one level requires as many wishes as the number of the new level, all of which must be cast within a ...


2

3/3.5e are the only editions to explicitly allow an increase in ability scores using Wish. OD&D - no Wish Greyhawk supplement 1 - Wish is introduced, but no explicit effects, it's basically up to the DM 2e - Wish has no explicit effects again 3e - "Grant a creature a +1 inherent bonus to an ability score. Two to five wish spells cast in immediate ...


3

Gygax did not do it! The 1e Monster Manual makes no reference to backwards hands, and the Trampier illustration has very normal looking human hands. The first reference I can find to backwards hands is from DRAGON magazine #84 (from April of 1984). Page 30 of that issue includes a full-page illustration by Jim Holloway to introduce an article on rakshasas. ...


2

I know this is an old question, but since 2018 many dragon magazines, including the very old numbers, had been released in archive.org legally for free. This is the link


14

Since AD&D 1e (DMG) In AD&D 1e, the PHB stated Damage is meted out in hit points. If any creature reaches 0 or negative hit points, it is dead. However, the DMG stated otherwise. When any creature is brought to 0 hit points (optionally as low as –3 hit points if from the same blow which brought the total to 0), it is unconscious. In each of the ...


3

Rules and story information for the Kiasyd bloodline appear in the following books: Second Edition: Storytellers Handbook to the Sabbat (1993) - first appearance Revised Edition: Guide to the Sabbat (1999), p 62-63; 106-108 Twentieth Anniversary Edition (V20): Vampire: The Masquerade (2011), p 404-405, 455-457 Vampire: The Dark Ages (2015), p 88-89 The ...


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