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-1 votes

How can I word the rules for a custom Magic item that allows a caster to cast a spell (but still requires the spell slot and component)?

I'd try something similar to a tome of bodily health, etc. Studying the time for some period of time makes revivify a spell known to you but doesn't count against your number of known spells, is ...
Zombiecow's user avatar
-1 votes

How can I word the rules for a custom Magic item that allows a caster to cast a spell (but still requires the spell slot and component)?

Honestly, your first attempt is solid enough to do the single thing you want it to do. I would maybe add that, in a pinch, the ring itself can be used as the material component for the spell, but will ...
Ian Wells's user avatar
12 votes
Accepted

How can I word the rules for a custom Magic item that allows a caster to cast a spell (but still requires the spell slot and component)?

Instead of using the language of spells known or prepared, just directly say what you want it to allow: casting Revivify, nothing more, nothing less. It doesn't hook into your class's spellcasting ...
Peter Cordes's user avatar
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13 votes

How can I word the rules for a custom Magic item that allows a caster to cast a spell (but still requires the spell slot and component)?

Frame Challenge: you don't need to. Maybe shouldn't. For your specific circumstances, if your party sorcerer wants to have this spell, you as the DM are allowed to add it to his spell list. Modifying ...
Mołot's user avatar
  • 23.6k
4 votes

How can I word the rules for a custom Magic item that allows a caster to cast a spell (but still requires the spell slot and component)?

Look at character class wording The problem is that prepared casters and casters of known spells work differently, so making this work for any spellcaster in this way is going to either be wordy and ...
Nobody the Hobgoblin's user avatar
2 votes

When should/can a player offer flavour suggestions over mechanics during character creation?

Custom is Custom, Every Time You had custom homebrew rules supporting a neat character concept in one game. Great! Now you want to use that same custom content in a different game. Every DM is going ...
fectin's user avatar
  • 13.2k
12 votes
Accepted

When should/can a player offer flavour suggestions over mechanics during character creation?

How a character is realised should be a conversation Each table is different, of course, but when a player has a concept that doesn’t neatly fit into the standard rules of the game, then there needs ...
Guybrush McKenzie's user avatar
4 votes

When should/can a player offer flavour suggestions over mechanics during character creation?

Consider aiming at mechanically balanced homebrew content I think in general it is problematic to propose homebrew mechanics for your character that are strictly superior than the offically available ...
Nobody the Hobgoblin's user avatar

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