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25

Level 1 Vanish is a spell that Wizards, Bards, Magi, and Psychics can use. Because it's a level 1 spell, all those classes can cast it at level 1 to become invisible for 1 round. That's not for long, but Arcanists, for example, can boost this spell with Arcane Reservoir if they want to prolong it, perhaps becoming invisible for 3 rounds. If you build for ...


18

Duergar can cast it as a racial spell like ability once per day from the beginning, level one: Invisibility Spell-Like Ability (Sp): A duergar can use invisibility once per day, using its character level as its caster level and affecting itself only. Source: Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing


39

This will probably work The Zone of Truth spell's text is fairly unambiguous on the knowledge gained by the caster (PHB p. 289, bold added): Until the spell ends, a creature that enters the spell’s area for the first time on a turn or starts its turn there must make a Charisma saving throw. [...] You know whether each creature succeeds or fails on its ...


5

The images also become invisible; hence they become useless until the invisibility ends. Mirror Image tracks how you appear. So, for the same reason, and in the same way that it stacks with blur, it also does stack with invisibility, meaning that the images also become invisible. And invisible mirror images can no longer distract an opponent, so they become ...


1

I am never a fan of making house rules, or new classes, because you never know when those decisions will haunt you later on. However there are in game ways to do it. Warlocks get an invisibility at will power for example. Some races also get the ability. You can also offer it in the form of an epic boon. Maybe have him start out as a normal race, but he ...


1

Netrunning section: Stealth and Evasion (page 152 core rulebook) A program can attack anything that can see. The programs don't have front or rear side, so they can see you coming ever and in any direction. These is where stealth and evasion come in. When you use a program of Stealth or Invisibility the oponnet must roll to see if can sense your presence ...


7

Yes, the spell continues on both creatures after dismounting The relevant text from Find Steed is: While mounted on your steed, you can make any spell you cast that targets only you also target your steed. The spell doesn't say anything about needing to remain mounted in order to maintain this benefit. You only need to be mounted at the time you cast ...


6

A persistent invisibility spell ends if the subject attacks The 2nd-level Sor/Wiz spell invisibility [illus] (Player's Handbook 245) has the entry Duration: 1 min./level (D). (The parenthetical D is for dismissible; it's unimportant here.) Modifying this invisibility spell with the metamagic feat Persistent Spell (Complete Arcane 81) essentially changes ...


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