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3

Far Realm was initially created by Bruce Cordell for the AD&D 2e module The Gates of Firestorm Peak. This module is dated 1996, so you cannot find any lore from, say, Planescape series of products. In the module, there is the namesake gate. This gate is called the Vast Gate in Cordell's article "Enter the Far Realm" published in Dragon magazine #330 and ...


2

The relevant book is the 3.x sourcebook The Grand History of the Realms, but unfortunately it doesn't go into much detail on the how, merely that it happened and when. Their original enslavement comes from the Grand History on page 19: –8100 DR to –8080 DR The Mindstalker Wars: The illithids of Oryndoll attack the eastern subkingdoms of Shanatar, ...


7

The Rrakkma adventure module includes a portal to the Far Realm This adventure module for Adventurer's League includes a portal to the Far Realm, although it's up to you how "canon" you consider this. In "Area 11. The Cathedral" of "Section 2. Temple of Madness", which is on the plane of Pandemonium: Section 3 is then set in the Far Realm, although it's ...


2

It was likely corrupted by a fiend While I am unfamiliar with this AL module, the published adventure has a section very similar to what you describe: This can be found in the "Path of Devils" chapter, page 107.


12

Kobolds do lay eggs, which mature for 2-3 months before hatching Volo's Guide to Monsters features an entire Monster Lore section about kobolds, including a brief examination of their biological life-cycle. Of their birth and ageing, it says that: Kobolds grow and mature much more swiftly than members of other humanoid races. At 6 years old a kobold is ...


6

The answer by Karan Shishoo is probably more in line with what you have asked for, but since you asked for generic lore, let me add the following: There is an entire 2e campaign setting called the Council of Wryms, initially published as a boxed set and later as a hardcover book. The setting is located in its own crystal sphere, and the main location is a ...


6

While not from 5e, the 2000-2002 Dragonlance novel trilogy The War of Souls contains an instance of 'friendliness' between Mirror (Solomirathnius), a silver dragon and Razor, a blue dragon. They work together for a while since they have common goals and do not attempt to outright kill each other.


6

You can find the appropriate adjectives spread around in various products, for example 2e Faiths and Avatars is a good source for the Forgotten Realms. Specifically for Pelor (who is one of the Powers of Oerth), the adjective used in a dedicated article in Dragon #346 was Pelorian. There are also names for specific orders and sects under the organised ...


3

I will try to provide a somewhat subjective answer from 2e. The outsiders (as they got to be collectively called later in 3e) are beings that are the embodiments of their respective planes and everything in the Outer Planes is about belief. As such, the way we played 2e, we used to assume that the destruction of an outsider's material form should not be ...


-1

No The general rule is that creatures die when they reach 0hp; PCs being an exception. The Monster Manual (p. 6) says: Certain spells, magic items, class features, and other effects in the game interact in special ways with creatures of a particular type. ... The game includes the following monster types, which have no rules of their own. ...


4

"Aquatic Elves" are Sea Elves; therefore, "Aquatic Half-Elves" are half-Sea Elves The half-elf variant was first published in the Sword Coast Adventurer's Guide (SCAG), which was released in 3 November 2015 (according to Google). Back then, they had not released an official Sea Elf subrace for 5e, so this wording of "aquatic elf" was probably to allude to ...


1

Short summary: Multispheric powers can be at different levels of power in multiple spheres, with corresponding consequences. Below you will find a long answer, mainly because you are asking multiple connected questions in one go. The short summary is that deities can be worshipped in multiple spheres, and depending on the number of worshippers and the ...


3

I don’t believe a deity can be a “greater god” in one world and anything else in another—that is, I believe that when the 5e Dungeon Master’s Guide refers to “greater god,” it refers to what previous editions called an “overdeity.” However, it is difficult to back this up from within 5e—as far as I am aware, nothing goes into more detail on the questions you ...


4

The Blood of Fiends companion book states (page 10): Most tieflings born into the Worldwound proper are enslaved or consumed, and those in surrounding lands are harried from hamlets and towns where they might otherwise live quietly, and generally head a little farther south or west each time to seek a place where they can hide themselves anew. You can ...


3

YES, but there is no simple answer because this lies somewhere in the Cosmology of the campaign The lore for metal-working is inevitably linked to the lore of tool-making, crafting and the rise of civilizationn. It is often bound in the histories of humanoids' dieties or a creation story. Most of these gods tend to have Knowledge as their suggested domain, ...


19

It was retconned during D&D 3rd edition. D&D 5e's Volo's Guide to Monsters, p. 120, states: Purebloods mature at the same rate as humans and have lifespans similar in length to theirs. This was already the case in D&D 3rd edition. Races of Faerûn (2003), p. 151, specifies: On average, yuan-ti live to be about 80 years old, although ...


5

Yes; it's different in 5e The yuan-ti first appeared in Dwellers of the Forbidden City which didn't mention their lifespans. However, they were given a comprehensive "Ecology of ..." article in Dragon #151 which says: Pureblood yuan-ti age as do gray elves (AD&D 1st Edition Dungeon Masters Guide, page 13). Halfbreeds live twice as long as purebloods, ...


12

Other than the well-known drow, some races which are predominantly matriarchal include: Beholders (I, Tyrant; worship a female deity and are led by "hive mothers", though according to Lords of Madness beholders are gender neutral, though they do lay eggs) Bhuka (Sandstorm, p.40) Blackspawn raiders (Monster Manual IV, p.132) Dune reapers (Dark Sun Creature ...


1

From 3.5 or earlier, as I do not deal with 5, Abeils are a bee-like monstrous humanoid race with a Queen leader (MMII). Giant Ants (MM3.5) have a Queen leader. Hags and possibly nagas (MM3.5) seem to be solely female. Stheins (Bastards&Bloodlines) are exclusively female. Amazons (I do not remember the name of the Slayer’s Handbook) are exclusively ...


12

Great Wheel—1e kinda, 2e, 3e, 5e You are correct that the Great Wheel cosmology was used in at least 2e, 3e, and 5e. It was codified, and most thoroughly detailed, in 2e’s Planescape setting. Prior to Planescape, the cosmology wasn’t named, but nonetheless something sort of like the Great Wheel had been gradually developing and emerging from the various ...


2

You can raise them Every edition of D&D has spells for raising the dead. You might not be able to do anything in particular with bits of god corpse as materials, but you could also raise dead (or, more likely, appropriate other spell that raises ancient dead deities instead of peasant victims of local sawmill accidents) and then you have a live god. ...


5

Dillard Portyr is Liara Portyr's uncle The release of the adventure Baldur's Gate: Descent into Avernus has clarified this issue. For example, in chapter 1, the Basilisk Gate section (emphasis mine): This is also mentioned in other passages of the book, leaving their relationship now clarified.


14

They can be mined for resources According to A Guide to the Astral Plane, p.38, a dead god's corpse can be mined for a variety of things, including: Mineral resources, including gemstones, adamantine, mithral, rare magical ores, and other metals Unique plants, fungi, and grubs which grow on the corpse Godsblood, a rare curative substance Strange forms of ...


17

Sword Coast Adventurer's Guide Storm King's Thunder takes place in the Sword Coast and the Sword Coast Adventurer's Guide describes all the places in the Sword Coast. From what I can recall from reading it, it doesn't make any references to any of the published adventures, so it should allow you to read through without spoiling the plot, or at least with ...


14

A potential use? Creating an entire world To the extent that Norse mythology has been included in DnD (at least the pantheon is part of the PHB), you could consider the Norse story of creation, particularly what happened when the mighty Ymir [1] died: Odin and his brothers slew Ymir and set about constructing the world from his corpse. They fashioned ...


24

There's a little bit Dungeon 100 gives us an adventure to the Lich-Queen's palace in Tu'narath, built on a dead god known only as The One In The Void. Caverns beneath the palace lead to the petrified heart of the faded god, which contains chambers perfused with emotion, ectoplasmic residues, and in one place the "breath" of the dead god, which provides a ...


43

One example is the morkoth, as described in Volo's Guide to Monsters. Spawned by a God. Long ago, a deity of greed and strife perished in the battles among the immortals. Its body drifted through the Astral Plane, eventually becoming a petrified husk. This corpse floated up against a pearlescent remnant of celestial matter imbued with life and life-giving ...


21

It was described in Book of Vile Darkness (2002) Dark Speech is described in greater detail in the D&D 3rd edition product Book of Vile Darkness (2002), p.32-33: There exists a langauge so dire, so inherently full of spite, malice, corruption, and hatred that it is simply called the Dark Speech. This is the secret language of evil gods, so foul and ...


7

Based on 3e material, Waterdeep has standing armed forces of nearly 5,000 people Waterdeep hasn't been examined in great detail by any 5th edition material, but there is plenty to draw on from previous editions. The 3e Forgotten Realms Campaign Setting states that the City of Waterdeep has a population of ~133,000 people, and the wider Waterdhavian region ...


7

Their birthdates are unknown Adeptus has helpfully provided some notes establishing years before which Myrkul and Bhaal would have been born, but their years of birth are not established. As for their apotheosis... The timeline is not perfect, but... Here are some important events: • -359 DR, the Year of Boiling Moats, was when Bane, Bhaal, and Myrkul ...


6

I haven't found exact dates, but I have managed to narrow it down a little. They rose to power by challenging Jergal, who was a god of the Netherese pantheon. He still held power at the fall of Netheril (-339 DR). Myrkul Bey al-Kursi, the Crown Prince of Murghôm, was said to have lived in the time of Ancient Netheril. So, he was born sometime before -339 ...


10

Yes, several. Most sourcebooks prior to D&D 5th edition make no mention of the invulnerability property of a phylactery, implying that they can be destroyed normally. Most lich phylacteries in D&D 3rd edition for example are merely extremely tough, and can be destroyed with sufficient force. However, special methods for destroying a lich's ...


19

There are several examples from 5th Edition, most of which are from the Waterdeep Campaign Dungeon of the Mad Mage. Beware: Spoilers abound 1 2 3 4 Another, somewhat simpler example, is found in Curse of Strahd


6

Apparently, one can be destroyed merely by damaging it This is a rather lackluster example, and I hope anyone can come up with a better example than this, but technically, there is an example in the D&D 5e adventure Curse of Strahd: However, this seems to be thrown in as an afterthought, and doesn't really go along with the premise of a "quest in and ...


13

You have no afterlife Elves in the Forgotten Realms are barred from their afterlife because they betrayed their primary god Corellon by taking set forms, instead of staying flexible shapeshifters like they were intended. Until he deems it time to forgive them, they are barred from ever entering their afterlive, and instead they reincarnate into new Elven ...


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