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I don't have many good experiences with prewritten and fleshed out characters. It most oftenly doesn't work out. I wouldn't recommend that, especially for new players to get into the game or understand what PnP-RPGs are about. And it just gets worse if you are introducing new players into a higher leveled group. DnD can be very overwhelming for new players, ...


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When getting a new person to play a character that was fleshed out without their help, there is bound to be some resistance in how the character is played, and that is perfectly ok, people have different views on different aspects of personality, which can lead to splits in how that character (or person, if you want to get deep) is perceived. In the case of ...


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Yes, with some help You need two spellcasters, 7th level Warlock or Wizard with Metamagic Adept feat (Extended Spell) and a 9+ level Bard, Cleric, Druid or Wizard. If you want a foolproof plan, one of spellcasters must be a Divination wizard who rolled a Portent die sufficiently low (10 or less will do). Pick the following spells: Magic Circle and Summon ...


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There are no available options to do this Which is frustrating for you regarding your preference to keep your monster/NPC making follow PC rules. (Un)fortunately, as DM, you are free to make your NPCs however you like. Yes, it means they can do things that players can't, but the RAW Monsters have abilities that players don't get, either. It's okay to dip ...


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You can probably come close This does depend heavily on your setting, specifically the details of "what exactly happens to your soul when it dies?" I don't know the answer to that question for any official setting, but if you're the DM then you get to choose for your setting. As long as the answer is something like "Your soul travels to a ...


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No To put it simply, there are no individual spells (short of Wish) that can do what you want. Either you resurrect someone with free will, or you change their stat block. Alternatives... You are the DM, and you have a great deal of latitude here. As you said, you could just make up some plot device magic spell...but there are some closer-to-RAW solutions ...


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It appears that the writers of this book weren't aware that only spellcasters can use spell scrolls. Thomas Markov cites several features of the documancer which allow them to acquire spell scrolls which only they can use. Nothing about the documancer explicity gives them the ability to use spell scrolls. You cite three different NPCs in this book which ...


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Monster abilities do not have to mirror player character abilities. Thomas Markov gives a very thorough explanation on a possibility that will allow this, but I wish to be more general. It does it because it can. Monsters have abilities and skills and actions because of just generally what they are and the story that needs to be told. A Hobgoblin in this ...


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The hobgoblin is likely a documancer. Franchises from the Acquisitions Inc. book have an organizational position called a Documancer: Every great Acquisitions Incorporated quest begins with a contract from Head Office — and a franchise’s documancer is most likely the one who controls and channels the power of that contract. A documancer bears the ...


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