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58

No, you can't cast light on it. If the spell intended to say "an object that fits within a 10-foot cube", it would say that, or something like it. The phrase "no larger than 10 feet in any dimension" is very clear: the object can't be more than 10 feet in its longest possible measure. You don't get to pick an arbitrary X-, Y-, and Z-axis ...


55

The spell doesn’t give objects a save — it just deals the damage directly. Only the paragraph about how it affects creatures gives a save. This circumvents the object immunity rule, since it’s not being affected by an effect with a save, it’s just being dealt damage.


52

Embrace the madness: that genie's out of the bottle Mimics are an iconic monster/trap in D&D, and have been for about four decades. There are a variety of memes and jokes associated with them, including this one. As a player or as a DM, don't be annoyed by player paranoia. Roll with it ...your arrows bounce off of the chest... and proceed with the ...


43

So, to your first question: The pocket dimension will be unique to your familiar. While it's difficult to prove this, a dimension that potentially contains the familiars of every spellcaster with the Find Familiar spell in the entire universe at the same time really doesn't sound like a "pocket" dimension. Also, what would happen if a Wizard sent his ...


41

I try to add a mundane description to every scene. If your "odd" descriptions are normal for your scenes, then they won't be suspicious. You leave the forest, slightly the worse for wear, but alive. An old tree catches your eye; its bark vaguely resembles a wizened face. The old tavern matches the description given to you by the beggar. Your eyes ...


33

From DMG p. 246 (which, by the way, is where Crawford tells us to look at if we want to see "What counts as an object in D&D") or here in the DM's basic rules: For the purpose of these rules, an object is a discrete. inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many ...


31

The description of the Use an Object action says: When an object requires your action for its use, you take the Use an Object action. So any nonmagical item that specifically requires an action can be used with the Use an Object action. More specifically, everything on your list, with the exception of potions as you noted, can be used with the Use an ...


30

The answer is yes, Animate object would work on a corpse. The exact effect would depend on the size of the corpse. While there are specific defined terms in D&D 5e there are also a equal number of that rely on what the word means in English. Object - a material thing that can be seen and touched. Creature - an animal or person. However there is a ...


30

The locked door you have cited has basically four ways you can open it. Here's the describing paragraph... The wooden door to the cabin is locked and has AC 15, 18 hit points, and immunity to poison and psychic damage. The lock can be picked with a successful DC 12 Dexterity check using thieves’ tools, or the door can be forced open with a successful DC 15 ...


29

Fake brews: They won't get you drunk Liquids generally aren't considered valid objects, so you can't even make beer Minor conjuration works to create a small object. The argument could be made that you couldn't even create a beer in the first place since it doesn't really meet the definition of a single discreet object. See this question (among others) for ...


28

Can only target creatures The spell description spells this out fairly clearly (emphasis mine): Each dart hits a creature of your choice that you can see within range. Most spells that do target objects specify that the object must be unattended for the effect to take place, likely specifically to prevent this kind of disarming which can be un-fun (...


28

A structure is not an object, but is made of objects From page 246 of the DMG and the basic rules: For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone, not a building or a vehicle that is composed of many other objects. Lacking a definition from the source books, a "structure" ...


27

Page 119 in the DMG has damage thresholds (and other statistics) for Airborne and Waterborne Vehicles. Ship Damage Threshold Airship — Galley 20 Keelboat 10 Longship 15 Rowboat — Sailing ship 15 Warship 20 Beyond that, the core books don't talk about damage specific thresholds of any objects. Which puts the rest of objects squarely in the DM's ...


27

RAW: No, you can't cast light on an 11-foot-long pole. It appears to be pretty straightforward. The description of the light cantrip says: You touch one object that is no larger than 10 feet in any dimension. An 11-foot-long pole is greater than 10 feet in one of its dimensions, so it is not a valid target. The spell description specifically says "...


25

An object is any physical thing that is not a creature: ... targets creatures, objects, or a point of origin for an area of effect... Chapter 10. Spellcasting, pg. 204 of PHB The above description lists creatures, objects, and points in space as the 3 distinct, mutually exclusive types of targets. Note that spell effects are not physical things, and so are ...


25

Short Answer: Yes, you can. I'm not familiar with the D&D5 rules in particular, but even if there wouldn't be any mention of a teleporting item or spell, nothing prevents you as a GM from making it up for your table or specific campaign. The same goes for any limitations on existing items. If it doesn't exactly work the way you need by the rules, you ...


25

Ah! A hard one but not a very hard one From the DMG p.238: When you do so, think of how difficult a task is and then pick the associated DC from the Typical DCs table. Typical DCs \$ \begin{matrix} \text{Task} & \text{DC} & \text{Task} & \text{DC}\\ \text{Very easy} & \text{5} & \text{Hard} & \text{20}\\ \text{Easy} &...


25

You lose concentration on a spell if you are incapacitated. There is nothing that explicitly says you are incapacitated while you are an object, but it is quite clear that you are. The incapacitated condition says: An incapacitated creature can't take actions or reactions. Notably, a creature that is only incapacitated can still use its movement. A penny ...


24

Unfortunately, the rule about this is a little ambiguous. Anything the target is wearing or carrying is invisible as long as it is on the target’s person. This has 2 interpretations that are, as far as I can tell, equally valid. Anything the target is wearing or carrying at the time you cast the spell is invisible as long as it is on the target’s person. ...


24

This won't work, for several reasons It's debatable whether a bag of holding's interior counts as a separate plane of existence in the way a portable hole does. If the bag doesn't open into a separate plane, then this plan obviously doesn't work. However, even if it does, the plan still doesn't work. First of all, measuring distance across planes is ...


23

Your first question is a classic example of the kind of thing GMs made different rulings on, back in the day, and those different rulings led to different campaign worlds. The second question is similar to the first one, but I expect most GMs will be okay with the familiar carrying a small amount of stuff (a signature hat, for example) into the pocket ...


23

Don't give the players anything to fear Part of what causes mimic-phobia is the constant threat of things like animated armor, gargoyles, mimics, skeletons that animate from the floor, etc. I had a player that was constantly afraid of anything statue related, which is when I realized that the only time I ever describe statues is when they will animate and ...


22

You must target a creature Magic Missile states in it's description: Each dart hits a creature of your choice that you can see within range. This spell requires a target to be a creature, so you can only target creatures with this spell. Magic Missile can deal no damage You also had said that the spell never misses - but this isn't quite true. There are ...


21

"Damage" isn't damage If you have to put "damage" in scare quotes, it's not damage. Dipping a quill in ink doesn't damage ink, it just moves it about. Conjuring a weapon Using a minor conjuration dagger in combat is less certain, because "normal wear and tear" for a blade is nicks and chips, which is non-catastrophic damage, but ...


21

RAW a petrified creature is still a creature because petrified doesn't say otherwise The Petrified condition (PHB p. 291) lists the effects of being petrified. All of the effects talk about "A petrified creature..." or "...the creature..." and none of them list the creature becoming an object. From this we know that a petrified creature is a creature not an ...


21

Nope. From the DMG at "Objects" (p.246): For the purpose of these rules, an object is a discrete, inanimate item like a window, door, sword, book, table, chair, or stone.... Your gases and liquids aren't "discrete items" in any natural-language sense of the word, so they're not (game) objects and aren't valid targets for animate objects....


21

It can be destroyed in any way that other food-stuff can be destroyed. There is a big difference between Create Food and Water and the spells mentioned in the link about magical vines. The vines etc of the latter spells are all magical effects created as part of an ongoing spell, that vanish as soon as the spell ends. However, Create Food and Water has a ...


20

ob·ject noun ˈäbjekt a material thing that can be seen and touched. The term "object" has no special meaning in the rules. 5e D&D's rules use plain English and they try not to infer special meaning beyond the regular English definitions of words. 5e D&D's rules are also exception based: a general rule always applies until a ...


20

A dead creature The spells Raise Dead and Resurrection both use the term 'dead creature' True Ressurection targets "a creature that has been dead" Revivify "a creature that has died" Reincarnate "a dead humanoid" which it then qualifies with "provided the creature has been dead" The section of the PHB on Healing uses the language "a creature that has died" ...


20

Animate Objects a 5th level spell should allow you to do this for 1 minute at a time. My gnomish Wizard loved to beat people up with flying gold coins Tiny Servant a 3rd level spell from Xanathar's Guide to Everything is another way to animate a tiny object for up to 8 hours. Awaken a 5th level spell costs 1000 gp and is instantaneous. It can awaken a ...


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