Podcast #128: We chat with Kent C Dodds about why he loves React and discuss what life was like in the dark days before Git. Listen now.
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Technically, movement happens square-by-square. If something happens when you reach one square, that can change how you decide to spend the rest of your movement. So if you used Sidestep to avoid your attacker, but they still have sufficient movement to reach you, then they just have to keep moving towards you to make their attack. Even with Combat Reflexes, ...


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The feat Sidestep (Miniatures Handbook 28) could render an attacker unable to attack a defender that possesses the feat Sidestep. However, the attacker would be unable to attack because the attacker exhausted its movement and can't reach the attacker rather than because the defender somehow caused the attacker to forfeit its remaining movement on account of ...


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