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3

Tie character spotlight moments to in-game events, not out-of-game ancillary information The existing answers are good and rightly point out that communicating with your players is the best (and perhaps only) way to really address the issue and make sure everyone is getting what they want and expect from the game. But an angle which I think could be ...


8

Is this a problem? Obviously, this is reason for concern. In some groups, it will be a problem. The only way to know for certain is to talk to them. But some groups will not see it as a problem and will not want much to change. But before you take drastic actions, stop and ask if this is really a problem in your actual group. If everyone is happy as it is, ...


13

Step 1: Communicate with the group I know, it's cliche here on SE. But it's really the best way to handle these things. Although you may feel they are disinterested, there could be various reasons for their behavior. Sometimes at a session I had a rough day at work, and it's just hard to focus on playing. I still enjoy it, but probably doesn't seem like it ...


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