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If sweeping floors would be so lucrative, there would be much more people sweeping floors, which would increase the competition for getting a sweeping job, making it much harder to land such a prospect. Or look at it from the other way: do you see people getting rich from doing mundane jobs for a few months? No, because that's not that simple. It shouldn't ...


1

To expand on the other, very good answers here: You are the GM. The GMs job is to run a game that is fun to play. That should be your top priority. So i'm going to focus on how much fun your players (and you) might/could have had. Firstly, why did you mind that your players "easily defeat everything I planned to put in their way"? Because challenges are fun ...


5

One of the best practical pieces of advice I have gotten for campaign design in lighter, more free-form game systems is this: Always have a plan for what happens if the PCs do nothing or run away Always have deadlines in mind Always have the consequences of doing nothing or running away be negative Now, those three sentences still imply an incredible ...


36

NautArch's answer of "Session Zero" is an excellent starting place, and should be the first option. If, however, everyone claims to be on the same page - and that page is "adventure in the great wide world" - yet there are still those who want to sweep floors for 3 months then buy enough gear to plow through whatever comes, there are still some tools to ...


9

Structure the game differently. Make time meaningful, make ordinary work too low-paying to interact with the game proper, make the plot about things that happen to your players rather than things your players seek out, or any number of other things. Make no mistake, if you allow this sort of play to lead to success without drawbacks, you will never be able ...


19

Time for a Session Zero If you haven't already run a Session Zero, then it's definitely time to do so. If you have, then it's probably time to have another one. It sounds like everyone isn't on the same page about what they want/expect from the game. A session zero is an opportunity and a tool to get everyone on the same page. There may be compromises that ...


6

For an in world answer you could tweak the Android race to give them a firewall Something similar to the GOO Warlock Patron's Thought Shield feature but without the damage reflection might work Firewall: You have an internal firewall that blocks out any foreign access. You are immune to any electronic effect that would attempt to take control of your ...


15

Remote Access wouldn't work Remote Access requires (emphasis mine): You can use any electronic device within range as if it were in your hands. An Android is not an electronic device, it is a creature of some type. You end up with invalid target and can either use the optional rules in Xanathar's Guide to Everything in Chapter 2 (under "Invalid Spell ...


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The remote access spell should not work here, or at least is hardly the best option The remote access spell states: You can use any electronic device within range as if it were in your hands. This is not a telekinesis effect. Rather, this spell allows you to simulate a device's mechanical functions electronically. You are able to access only functions ...


2

Apologies in advance for necro-threading a year after this was hopefully resolved. The answers given so far are really good, and I like your plan of changing the group dynamic to water-down the behaviour of Kevin, but I do wonder what would have happened if you'd tried to handle it in character with a little bit of psychology... (disclaimer, I do not work ...


19

Leave this game. This behavior is creepy and abusive. It is not a typical, expected, or really even an acceptable part of a Pathfinder game. You are literally describing a form of sexual harassment. It’s not funny, it’s not fun, and it shouldn’t be happening. Anyone who disagrees is, seriously, not someone you want to play with. Find a better group, or if ...


9

Refuse to Play Along Regardless of all numbers, you stated that you the player are not happy about the actions of characters in the game. They are making you uncomfortable and that is not acceptable at any table. In PF, your character is the small part of the world that you have control over. If you want your character to be seduced, they're seduced with a ...


3

Now I’ve known this player for a long time and I know he isn’t the type to throw out offensive slurs, but even then, as a bisexual this makes me uncomfortable. To be honest, if you're certain that the player is not homophobic, that they do not think like that and have no reason to do it just to annoy you (or rub it into your face or anything like that), I ...


11

The already-posted answers are great, but there hasn't been much focus on what actual play with the PC would be like. I see three very broad categories to consider, and if the answers you and your player come up with for these aren't satisfying then not allowing this PC makes sense: 1. Does this campaign offer scope for this? If your campaign is filled ...


7

Start with Session 0 There are a ton of good resources about Session 0, and new ones keep being created. Session 0 Basically, before you play your first game everyone gets together and talks about the campaign in general. What kind of characters is everyone going to play? (often having everyone make characters together at Session 0 can be a big ...


13

Consider for a minute that role playing games are largely based on the concept of allowing players to act out dangerous, scary, and/or heroic situations in a safe environment. RPGs are often filled with things that would absolutely terrify us if they happened in real life - walking around in a world filled with violence, magic, Big Bad Guys, death, combat, ...


1

Another thing to consider is the story arc the character is trying to achieve. Is the character arc a homophobic PC being challenged and having their views changed or just a homophobe with no redemption? This could make a difference in how comfortable the rest of the table is in accommodating them.


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Talk to the Player-- Privately, Politely, Firmly, and Pre-Emptively This is not something I've faced directly, in the sense of a homophobic character, but I have faced it with misogynistic players/characters, and I think what I learned carries over well. I don't know your player, so I will bend over backward to give him the benefit of the doubt and ...


79

Explain it to them just as you explained it to us: "It makes me uncomfortable and I believe it will make the other players uncomfortable." is a perfectly valid reason to veto a character. It also may be worth telling them to prepare another character "just in case" and bring up their character concept in session zero, the other players may be OK with it, ...


4

Don’t talk to us - talk to him It’s your (as in all of you) role-playing game and no one outside your group has a justifiable reason for telling you that this or that area of human experience is off-limits for you to explore. However, each and everyone of you within the social group has an unarguable right to have their own limits and to raise objections ...


12

You do what you should always do in a situation where there is potential conflict between the participants (including the GM): you get the group together and you talk about the issue and the boundaries you want to set, entirely out of character. There are a number of possibilities which could come out of the discussion: You all agree that having a ...


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