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26

In "The Best of White Dwarf - Scenarios Vol. 1", published in 1980, pages 26 and 28-29 (27 was an advertisement) feature the adventure "A Bar-Room Brawl - D&D Style" by Lew Pulsipher. Further reading of the adventure includes details of numerous characters to interact with, a hex map of a bar room, and rules for using objects in the environment like ...


5

It most likely relates to the party being offered or asking for doses of grung poison as a reward All Grung (as described in Appendix D) use poisoned weapons, and the DC and damage described in this paragraph matches the DC and damage of the grungs' poisoned weapons. So, the poison being mentioned in this paragraph is almost certainly just grung poison. ...


2

There is no errata as of yet, so the reason for the discrepancy is unclear. As you note, #10 under the "Side Quests" section (ToA, p. 17) has an NPC tell the party to find someone at Orolunga, "east of Mbala" - even though the map of Chult (p. 39) shows Orolunga as west of Mbala. However, no explanation has been given for this discrepancy, either in the ...


3

Unfortunately, no, it's not AL-legal. The ALCC, or Adventurers League Content Catalogue (available for free as part of the D&D Adventurers League Player & DM Pack) has the following to say about Infernal Machine Rebuild on p. 13 (as of version 9.02) of the document: Infernal Machine Rebuild While Infernal Machine Rebuild is not an AL-legal ...


6

Keeping spoilers to a minimum: there are some enemies in Curse of Strahd with resistance or immunity to necrotic damage. However it’s not most of the enemies and you should do fine in this respect. They’re primarily the types of creatures (like vampires!) where everyone is expected to go a little outside their standard “I hit it with my basic attack again” ...


2

I've seen it run with OSRIC (an AD&D 1e retroclone) as well. Should be a pretty easy fit. You can download the PDF for free here so it's an easy get to check for compatibility and compare. I don't have personal experience or knowledge of it being run in other editions. Good luck that's a fun module!


2

Finally found it, it is "The Smoking Mirror", written by Simon Todd! I happened upon it while browsing this this list of CoC scenarios on YSDC CthulhuWiki (a very useful resource) and seeing the adventure "The Smokestack Horror" (from Halloween Horror 2), from which the name of the adventure I was looking for just popped into my mind. I still don't know ...


0

If it was a modern day scenario, it might be Dark Offerings by Rob Leigh, published by Chaosium. I haven't played it myself, but it's about a missing daughter and takes the investigators to Scotland.


4

This means that during each 24-hour period that the caravan's traveling north and not camped at a settlement the GM rolls d%. On a result of 1–10, there's an encounter. Then the GM rolls on the appropriate encounter table. If the result is an encounter marked with an asterisk, the GM rolls d% again. On a result of 1–50, that encounter occurs at night while ...


3

When you roll an encounter with an asterisk, there is a 50% chance that the encounter happens at night if they are camped. My reading is that you would roll a 10% chance for an encounter each day. If there is an encounter, you roll on the encounter table. If you roll an encounter with an asterisk and on that particular day they are camping, then give it a ...


6

Here's my suggestion for using the Phandalin map: If you're playing with the pre-prepared characters for The Mine of Phandelver adventure, the lightfoot halfling's backstory tells you that they were part of the Redbrand criminal gang in Phandalin. Given this, I secretly gave a copy of the map to just this player, alongside a whole load of info that I ...


7

You're looking for "From the Shadows" (hopefully I'm not too late to answer).


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