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1. I don't think there is an answer to your question as asked. Your question at present is: 'How can we remove long rests at the end of every session whilst still having some way to hand over each session?' I am just one DM running a West Marches campaign in 5e and I decided very early on that trying to keep track of different characters' remaining hit ...


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I felt obligated to say this but for Warlocks, if you have a ranger in the party and they know Catnap, it is really useful. Warlocks regain all spell slots in a short rest so instead of resting for an hour, single catnap spell and they regain all spell slots. Had a ranger in my campaign once enchant a single ring for around 10 sessions to get it lasting ...


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Resource expenditure is proportional to the difficulty of the encounter. If you want to force your players to expend more resources, simply increase the difficulty of your encounters. There are numerous suggestions in other questions: How can I make combat challenging, without simply making it take longer? How can I stress my players' resources while ...


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So the issue here is that Xanathar’s Guide to Everything and Eberron: Rising from the Last War are both supplements; neither is part of 5e’s core. This is an issue because Wizards of the Coast doesn’t like referencing supplements in other supplements—they don’t like spending page space on material that won’t be useful to players who don’t have the other ...


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Pre-Plan your random encounters, and go deadly more often I don't think that rest is your actual problem. we are still unable to fit more than 2-3 resource using encounters between long rests. Let's look at a key element to a West Marches campaign: DM's get time to prep because the players are organized enough to tell the next DM "we want to head ...


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The actual problem in the question is that since there are only a couple of encounters per rest, mages can use all their tricks without conserving resources, and hence overshadow other characters. Making long rests more costly is a part of a solution to treating this problem. There are others methods one can use in parallel. I have been running a sandbox ...


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