New answers tagged

3

If you really want to do this, you need to be prepared. Playing a character at odds with the party, or even outright against them can create amazing moments or it can ruin entire campaigns. Is the GM on board with this? If the answer is anything less than an emphatic "yes", do not do this. This can be difficult and awkward for the GM and they're ...


5

It's your character As a player, you have a lot of creative control over what your character actually thinks and does. Several years of RPG experience have shown me that this can be a greatly effective tool. As a fellow gamer is fond of saying, you can paint almost anything. Let me give you a few examples off the top of my head: Maybe Asmodeus's plan to ...


3

Talk to your DM first... alone... Actually as a DM I really really love such ideas. A character seemingly loyal to the group in fact plotted against them all the time. It's such a great twist and is an opportunity for great role-play. I know many DMs that love that idea as well and heard of and experienced many awesome stories that this interesting dynamic ...


4

Use the Lawful part of Lawful Evil Your character is Lawful Evil, and is a devout follower of a Lawful Evil being that is the basis of the infernal contract. Perhaps they have signed a contract that stipulates that they are to help the party. What they get in exchange is a matter of what suits the character best, but the opportunity to defeat demons is an ...


56

The Hidden Third Option: Don't Play This Character Based on information in the main text of the post, as well as answers to questions in the comments, this character: Has never been played at all, Was not accidental, but designed in full knowledge of the nature of the adventure you're going on, and Lacks the typical warlock "easy out" by having ...


32

Figure out why your character is with the party. What is his reason to go along with them, if the party's goal is so directly counter to his personal goals? Does he have a personal connection to one or more of the other party members? Maybe he's more loyal to that party member (e.g. a sibling or lover) than to his own patron and religious beliefs. Does he ...


54

Ask your DM and fellow players for their advice. You are currently facing an all-too-common conflict that is sometimes called "my guy syndrome", where your character has in-game motives for doing something that could make the game unfun for the real players. What's important is that you and your friends have fun, and that is entirely up to how ...


17

A Warlock's relationship with his/her patron can be one of the most varied and interesting parts of the character. A Warlock is not necessarily a devout follower of their patron. You could be very reluctant about being a Warlock to begin with, see it as a curse, or as a means to an end. Generally, it's very hard to play a character that has the complete ...


1

I think one of my favourite portrayals of a character who maybe doesn't have the highest intelligence is how they chose to portray Drax the Destroyer in the MCU--sure, you could argue it's a cultural difference, but I think taking everything extremely literally and not understanding sarcasm or metaphors is a very viable way of playing a low intelligence ...


2

Approach the problem from a writer's perspective: As an amateur author, DM and player my advice is stop trying to think up ways to "Make" your character dumb. A lot of the other answers here focus on what I would consider superficiality and give only one or two highly specific behaviors to emulate "dumbness" as if it were an affliction, ...


4

It is what rules explicitly expect from a DM in 5e Does D&D 5e (DMG?) have a rule about ruling on the fly that stuff? Yes it does. 5e turned back to the "rulings, not rules" paradigm. Rules is just a toolset for a DM, it's a DM who is in charge, not the rules. There are many precedents the sourcebooks which confirm that. Here is a couple of ...


-2

You definitely shouldn't unilaterally give the player disadvantage because of a character quirk, but you might offer to trade them something for it. A bad memory could be a boon; perhaps they are resistant to some charm spells like Friends or Suggestion (which are rare enough that it would likely be balanced) and will only spend 1/4th of the specified time ...


-3

Make Sane Characters and I'll Make Sane Opposition. Make a Person, not a Character Whenever I invite a new player to my table, I make a point to state this in no uncertain terms. A video/board game night can gladly be arranged if the thrill comes from mechanical victories, but when I run a Roleplaying Game it's about having an interactive story. Almost every ...


2

Discuss with your group This isn't a matter that has one definitive answer. If you are a part of a group that wants challenging gameplay, one that seeks to trim all the proverbial fat and play a fully optimized party against the strongest foes available, then not optimizing goes against the style of play most members of the group desire. You will always be ...


10

Everyone is responsible for the overall health of the game That means everyone is responsible for finding a place for themselves and their characters within the game. If the game is focused overcoming an extremely challenging tactical position and saving the world despite the massive resources and power of your opponents, then it may be that a certain amount ...


19

I just finished running this section a few weeks ago. First, it helps if you read the whole entry. Also, remember that the entries cannot cover every possible contingency; this section is too dynamic. The description of room 20 reads (p. 75): A lizardfolk shaman is leading two disciples (lizardfolk) in a short prayer to Semuanya. If the party arrives here ...


0

There are some real concerns here. One is the fact that this will result in a game and story that includes violence against and the possible death of a literal baby. While some might find that to be in good fun especially if you aren't generally too descriptive in regards to injuries, some players might find it disturbing. I would not proceed without having ...


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