Sagas of the Icelanders is a Viking age game based on the Apocalypse World system. The setting draws on the Icelandic sagas written about the families settling the island since 874, and focuses on the social tensions, drama and conflict between the characters.


Sagas of the Icelanders is a tabletop roleplaying game based on Apocalypse World by Vincent and Meguey Baker. It was one of the "first wave" of Powered by the Apocalypse games, originally crowdfunded and published way back in 2013.

Like others in the PbtA family it supports an open-ended style of play (ie. "play to find out"), focused on drama and personal conflict. Changing the limitless post-apocalyptic landscape for a specific historial frontier, it throws the characters into precarious situations where they're just as much in danger from the harsh landscape as from their own traditions and social customs.

The game begins sometime after the year 874, when the first Norse settlers set foot on Iceland. They were escaping war, poverty and the dissolution of their political freedoms on the mainland. Their families and the people that followed claimed the empty lands, free from rulers and religious pressures, and became lone farmers, determined to survive in this new environment.

In Sagas of the Icelanders you play as one of these settlers between the end of the 9th and 10th centuries, also known as the Saga Period. You need to weigh between upholding your honour, your freedom, or the lives of you and your family. Challenge hard social norms, get drawn into bloody feuds, and fight to survive another winter. Tell the stories of the settlers’ families, their lives, trials and legacies. Build a new society from scratch and discover or change history as you forge a veritable Saga worthy of echoing through time.