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-4

Dexterity above strength for swimming. You rather reduce swimming ability if too much strength. As per swimming and coach legend, Gary Hall Sr.: FRONTAL DRAG FORCES ARE SO IMPORTANT IN SWIMMING, THAT THEY OVERSHADOW THE IMPORTANCE OF PROPULSIVE POWER. POWER IS STILL IMPORTANT, BUT IN THE WORLD OF SWIMMING, FRONTAL DRAG TRUMPS POWER. https://swimswam.com/why-...


12

Depending on what the players try to do, you could call for saving throws and/or ability checks. Saving throws are generally made to resist some consequence, and success means avoiding or reducing that consequence. Dexterity saving throws usually imply trying to move away, and Strength saving throws usually imply trying to not move. Either could come into ...


12

The athletics skill "covers difficult situations you encounter while climbing, jumping, or swimming" such as when you "struggle to swim or stay afloat in treacherous currents". This suggests to me that you should ask your group for Athletics skill checks. If you definitely wanted to have them make saving throws instead, it should probably be in Strength. ...


5

Claim: A dragon cannot shape change into an Archmage (or any other NPC class). Argument: The source books that define monsters/races have (unfortunately) used the same stats block for defining three separate kinds of entities: Races (e.g. Bugbear, Beholder, Gold Dragon) NPC classes (Commoner, Tortle Druid, Archmage) NPCs (Demogorgon, Graz'zt) Only races ...


2

You may want to take a look at the UA cantrip Mind Sliver (from Unearthed Arcana: Psionic Options Revisited). The spell description says (emphasis mine): You drive a disorienting spike of psychic energy into the mind of one creature you can see within range. The target must make an Intelligence saving throw. Unless the saving throw is successful, the ...


18

Yes, death saving throws are saving throws Death saving throws are a type of saving throws (right there in the name)†, so bane and bless can affect them. The spells also don't end because the target is at 0 hit points. The only exception is if you are the one casting the spell, because the falling unconscious that happens before making death saves ...


-1

In my opinion, you shouldn't be able to take actions/movement. A lot of times after a real life KO (such as witnessed in boxing, ufc, etc.) the person regaining consciousness is often told not to move around too much right after waking up, because they might still be physically rattled and not able to keep their balance/feet under them. Maybe make a CON or ...


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