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4

Yes, if you're a Githzerai or Artificer. The Githzerai race has the Githzerai Psionics ability, which let's you cast the Shield spell without needing components once per day, once you hit level 3. This would allow you to freely cast the spell while weilding a sword and shield. Similarly, an Artificer treats all their spells as though they had Material ...


7

To get Shield proficiency without multiclassing you could use the Mountain Dwarf, Hobgoblin, or Githyanki races, all of which provide you with light armor proficiency. If your DM allows the Supernatural Gift from Mythic Odysseys of Theros with feats, you could also get the Moderately Armored feat right off the bat at 1st level. Choose to get money for ...


9

The short answer is that it is up to the DM. I couldn't find any supporting rules specifically about getting help into or out of armor. However.... Climb onto bigger creatures As an alternative, a suitably large opponent can be treated as terrain for the purpose of jumping onto its back or clinging to a limb. This rule allows small creatures to climb ...


18

You are giving the aggressive block feats too much importance in relation to the other two feats in this chain. Keep in mind that both powerful shove and flinging shove are modifying aggressive block. Let's go step by step: Aggressive block. The triggering creature chooses whether to be moved or become flat-footed. If it chooses to be moved, you choose the ...


7

First, it's worth noting that Powerful Shove is explicitly a modification on Aggressive Shove. Thus, it is the more specific rule, and it can be assumed that it is taking the Aggressive Shove rule into account. Beyond that, though, there's not actually a conflict here. Aggressive Shove says If the Shove would cause it to hit a solid object, enter a ...


8

We've always assumed you're not wearing a shield when wearing one would clearly have some sort of penalty. So no shield when: searching for secret doors, talking to a merchant in town or going through a well-established peaceful area (you don't want to frighten people), riding as a normal part of travel, walking through difficult terrain (need to use both ...


27

It’s your shield, so it’s up to you. There is no official “direct” answer to your question, except possibly what’s found in the introduction to the Player’s Handbook, in “How to Play the Game”: The players describe what they want to do. Sometimes one player speaks for the whole party, saying, “We’ll take the east door,” for example. Other times, different ...


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