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2

You can't cast Simulacrum on a Simulacrum. The scenario as written doesn't work, because of the following two lines: You shape an illusory duplicate of one beast or humanoid ... ... the illusion uses all the statistics of the creature it duplicates, except that it is a construct. You are presumably a beast or humanoid as the caster of the spell, ...


8

I like Theik's answer, though I'd like to propose a slightly different take on things. You could view leveling up as those Eureka! moments that often occur with learning new things. They're the moments when something you've previously struggled with suddenly makes sense, when the movement you've practiced hundreds or thousands of times suddenly happens ...


21

It feels like nothing, because they are not aware of it "Levels" in every version of D&D are a metagame concept, they're an abstraction of the characters abilities, strengths and flaws. Your Sorcerer does not wake up one day with a new level and is suddenly capable of casting a new spell, it's something that has been developing over time. The thing is, ...


-1

What this looks like differs by class because each class's power comes from a different source Experience points are an abstraction of the experience a character gains by adventuring. By becoming experienced enough characters gain some kind of increased capability. In real world terms, it feels the same as mastering any skill or going to the gym. You get ...


1

Compare Heightened Spell When you cast a spell that forces a creature to make a saving throw to resist its Effects, you can spend 3 sorcery points to give one target of the spell disadvantage on its first saving throw made against the spell. Dis/advantage is generally thought to be comparable to a modifier of +/- 5. The one you're suggesting is on ...


3

No, the Least True Dragonmark, Lesser True Dragonmark, and Greater True Dragonmark feats, as well as the Siberys mark ability of the heir of Siberys, do not affect, and are not affected by, sorcerer spellcasting. Those spell-like abilities are completely independent. This was equally-true of their original 3.5e counterparts. However, in Dragon magazine vol. ...


4

Likely to require a variable cost, consider using the bane spell as a point of comparison This is assuming your post is seeking opinions. The 1st-level spell bane causes creatures that fail the save to subtract 1d4 from attack rolls and saving throws. (PHB, p. 216) Subtracting a d4 from a saving throw, and adding a d4 to the save DC, are mechanically the ...


11

Haste is a Red Herring; you're limited by casting a spell as a bonus action In the PHB page 202 under Bonus Action, it states: You can't cast another spell during the same turn, except for a cantrip with a casting time of 1 action. Given that, we can work with how we can cast spells. If, on your turn, you quickened cast Haste, that leaves you with your ...


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