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47

There are no hidden rules The rules for dying don’t say you lose your prepared spells. The rules for Resurrection don’t say it either. So you don’t lose them; those spells stay prepared.


33

No The spell says you make an attack, and describes what happens when the attack hits. It is not a general buff, it does not apply to any other attacks, it does not apply to any other necrotic damage. If you read below (emphasis mine), you will see it says you make "a" spell attack, on hit the target takes damage and you gain hp equal to half "the" amount ...


27

Not by RAW: "bright light" =/= "sunlight" =/= "The Sun" Magnifying Glass. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. Basic Rules, p. 51) None of the rules indicate heat as a characteristic of the various light spells, although some "are sunlight" ...


23

No, a wizard can only copy spells of levels they can actually prepare. Unfortunately, as the rules describing the wizard's spellcasting and spellbook state: Copying a Spell into the Book. When you find a wizard spell of 1st level or higher, you can add it to your spellbook if it is of a spell level you can prepare and if you can spare the time to ...


21

You probably use your own spell save DC, but RAW is unclear The description of the Ring of Shooting Stars (DMG, p. 192) does indeed not give a spell save DC for faerie fire. It also gives access to dancing lights and light, the latter of which may also require a spell save DC ("if you target an object held or worn by a hostile creature"), which the item's ...


18

This is very powerful, probably overpowered (although play-testing would have to prove that). It combines both the things that make Shield amazing and Misty Step very good, improved on both and uses the same spell level as Misty Step. Look at what this lets you do that casting both Shield and Misty Step (which takes 2 spell slots and an extra Bonus Action) ...


14

This cantrip only lets you direct water in an animation. It is not creating a animated construct—shape water is not animate object for water. You can make a horse, but it’s just water you are holding in the crude shape of a horse, like in a bad horse-shaped Jello mold. It’s not a creature and has no stats, can’t be given orders, and can’t support anything ...


14

You can cast any spell while holding anything Somatic components (CRB, p303): You can use this component while holding something in your hand, but not if you are restrained or otherwise unable to gesture freely.


13

Each creature probably goes to a different location; you're right, it's ambiguous I think the underlying questions here are the following: Do the creatures all make their saves simultaneously? Do the creatures all teleport simultaneously? Or even this: Does a creature attempt a save and suffer its effects simultaneously? Perhaps these should be separate ...


12

Dawn, Sunbeam, (and a sunblade) The description of magnifying glasses gives our light source some requirements: Magnifying Glass. Lighting a fire with a magnifying glass requires light as bright as sunlight to focus, tinder to ignite, and about 5 minutes for the fire to ignite. Basic Rules, p. 51) Since we can use multiple castings we need a spell with ...


11

No, the rejuvenated Lich should still remember all its prepared spells There is no rule that states that a character forgets their prepared spells if they are killed, and no rule that states they cannot remember them upon being resurrected, either. A wizard's list of prepared spells only changes if they decide to prepare a new list after a long rest or some ...


10

The dirt must be moved up to 5 feet from its original location, the "away" is there because the verb "deposit" requires it The mold earth spell states: You choose a portion of dirt or stone that you can see within range and that fits within a 5-foot cube. You manipulate it in one of the following ways: If you target an area of loose earth, you ...


9

Rules as written, none of this works. All the abilities you list only allow communications with beasts or plants. Firbolgs and Gnomes are neither beasts nor plants. That said, there's no reason your party can't create their own secret means of communication through other means, or even for you to allow the abilities to work the way you want.


7

You can make paper and ink Consider the examples given by Fabricate: For example, you can fabricate a wooden bridge from a clump of trees, a rope from a patch of hemp, and clothes from flax or wool. Do you think making paper or ink is significantly more difficult than making a bridge, a rope, or clothes? No way. Making clothes is by far the most ...


7

Provided that the Rakshasa Sleeps for More than 1 Hour, He Doesn't Disguise Self Lasts 1 hour. It needs to be kept up for a Rakshasa to hide its form. Thus, if the Rakshasa is unable to cast Disguise Self at least every hour for any reason, it is unable to hide its form. Does the Rakshasa Need to Sleep at All? The Rakshasa is a fiend. While a Rakshasa is ...


6

You cannot make a creature using Shape Water The relevant effect of Shape Water says: You cause the water to form into simple shapes and animate at your direction. This change lasts for 1 hour. Even if your DM rules that an animal is a "simple shape" it is not actually alive. You are just reforming the water into the form of an animal. It is still ...


6

The touch of your shadow-wreathed hand can siphon force from others to heal your wounds. Make a melee spell attack against a creature within your reach. On a hit, the target takes 3d6 necrotic damage, and you regain hit points equal to half the amount of necrotic damage dealt. Until the spell ends, you can make the attack again on each of your turns as an ...


5

Two things in the rules describe how water interacts with stuff Below are just some places throughout the rules that may provide you with guidance for how to deal with your given situation: The "Underwater Combat" section includes the following: [...] When making a melee weapon attack, a creature that doesn't have a swimming speed (either natural or ...


5

Only if they have a friendly animal This works, but only if they include an actual small beast in their conversation. None of the abilities involved indicate a language or other static kind of communication that could be attempted without an actual plant or animal to interact with. That said, if any small animal is included in the conversation (for ...


5

No Once you have prepared a spell it stays prepared. Death doesn't change this either in general or for a lich specifically. A lich would only need their spellbook if they intend to change their prepared spells.


4

Yes, you can. The hunter's mark spell description says: You choose a creature you can see within range and mystically mark it as your quarry. Until the spell ends, you deal an extra 1d6 damage to the target whenever you hit it with a weapon attack, and you have advantage on any Wisdom (Perception) or Wisdom (Survival) check you make to find it. If the ...


4

You remember your prepared spells indefinitely unless an effect indicates otherwise. Generally when preparing spells, you keep almost a full casting of the spell memorized, which is then later triggered by verbal or somatic components. There are no rules that explicitly state under and circumstances that you would lose access to prepared spells in the ...


4

They can be found in Eberron: Rising from the Last War With the official release of the Eberron sourcebook – Eberron: Rising from the Last War – living spells were finally converted to fifth edition rules. They can be found in Chapter 6: Friends and Foes. If you don't have the Eberron book, you can also find the rules for living spells on edition 28 of the ...


4

Talk to your DM Balance is a curious thing, and can be very different for different campaigns, with different house rules, different parties, with different abilities. With that said, perhaps I can give you a few tips for suggesting a new spell to your dungeon master. Explain the similarities and differences I can clearly see the similarities and ...


4

I would say no. The key part of the alternate use of calm emotions is that it makes the targets indifferent to creatures they are hostile towards. The bloody fervor effect doesn't make the creatures hostile towards each other, it just compels them to attack a target who passed their save. This is more akin to mind control like the Dominate Monster spell.


4

With all of these, bear in mind that all of the spells mentioned in the question are very weak. Heal is the one really strong healing spell (well, and mass heal), the restoration spells are necessary but not stellar, and the cure spells are just bad. Investing resources for access to them is probably a poor idea, particularly since all of these (heal, again, ...


3

The guiding principal that will help you is "the spell only does what it says". You do not need line of effect The water is still water. You can pick one of the following effects (no more than 2 active at once time): You can move the water 5ft in any direction at a speed that doesn't hurt. You can shape and animate the water. This effect lasts for 1 hour. ...


3

It is up to the DM, though seems unlikely. Motivational Speech does not say in its description that it is a performance. This means it does not fulfill the requirements to perform for a minute in order to use Enthralling Performance. If the DM were to rule that it does count as a performance then the rules on casting come into play. To cast Motivational ...


3

A barrel of water is an invalid target for Control Water Control Water states that you must target freestanding water: Until the spell ends, you control any freestanding water inside an area you choose that is a cube up to 100 feet on a side. Freestanding water is natural water in lakes, rivers, swamps. Read this answer for more information. While a ...


3

D&D is written using the normal meaning of words unless they are game defined terms. As a result we should prefer common word definitions over technical scientific meanings of a word. Freestanding, means the water isn't supported by any external structures. Merriam-Webster1 standing alone or on its own foundation free of support or attachment ...


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