I believe a ‘Game Term’ to be a term defined differently by the game’s manual or otherwise than the normal definition. Examples of game terms are attacks and moves, conditions, and occasionally classes.
A "Game Term" is a term with a mechanical definition attached
...For whatever "mechanical" means in that game system; this will be quite different between rules-heavy and rules-precise D&D 5e (or any e) vs rules-light Everyway.
But this carries two common implications that aren't really spelled out very often:
There is probably a ...
A "game term" in refers to a term used in the rules-engine part of the game, and takes on specific meaning as part of the resolution of rules. This as opposed to the "regular English" meaning of the word, which is just what you get in a dictionary and is used in the fiction part of the game.
Sometimes the two mean completely different ...
A "Game Term" is any word or phrase that is given an explicitly different definition from it standard usage by the game.
If a term does not have an explicitly given definition, then it is not a Game Term, and should use its standard English definition. To use a 5e example: the Stunned condition
In standard English
Bob didn't get the character he wanted out of character creation. The GM should have helped Bob create the character he wanted to play.
So, Bob went into character creation expecting to get a character who would be challenged by high-end gunplay and not worried by the cyberpunk day-to-day. Instead, he created a character who would not be challenged by high-...
Nowdays, use Discord.
While this question was already answered nearly ten years ago, I want to give a more up-to-date answer.
In 2021, Discord is a good choice for play-by-mail or non-realtime roleplaying games. Several previous contenders have been discontinued (Google Wave in 2012, Apache Wave in 2018, Yahoo Groups 2020), and Discord has a number of ...