55 votes
Accepted

Evolution of the Rogue in D&D

The Rogue, a bowdlerized Thief, was always an Adventurer / Treasure Hunter For a swords and sorcery genre fictional or legendary root, you could look at the Grey Mouser (from Fritz Lieber's fiction), ...
KorvinStarmast's user avatar
55 votes
Accepted

Benefit of Dual Daggers?

In terms of dealing lethal damage, a dagger is strictly inferior to a short sword--to a user proficient in both. Daggers, however, have all the benefits in-game that they enjoy in real life: they are ...
nitsua60's user avatar
  • 102k
46 votes
Accepted

Does the Bracer of Flying Daggers really let a thief make 4 attacks per round?

You cannot activate magic items with Fast Hands The section on activating magic items specifically calls out this case: If an item requires an action to activate, that action isn't a function ...
Szega's user avatar
  • 61.6k
43 votes
Accepted

What is a Centaur Thief's climbing speed?

From logic, one would arrive at: "Climbing for a thief no longer costs the thief extra movement," "Climbing for a centaur costs 4 extra feet," "4 extra feet is extra movement," (implied from "instead ...
Cab Zx's user avatar
  • 502
35 votes

What is a Centaur Thief's climbing speed?

The way to reconcile these, IMHO, is to realise that the Thief ability is written assuming that the character is an ordinary humanoid biped. They would pay one extra foot of movement for each foot of ...
John Dallman's user avatar
35 votes

Benefit of Dual Daggers?

Tactical analysis Rules-wise, there is no inherent benefit in choosing dual daggers over dual shortswords, apart from the usually negligible differences in monetary cost and weight and the thrown ...
kviiri's user avatar
  • 54k
35 votes
Accepted

Explain how the Thief Rogue's Use Magic Device isn't overpowered

Because obtaining magic items isn’t up to the thief. The power and flexibility of the Use Magic Device feature is entirely up to the DM. If the DM doesn’t give many (or any) useful items that the ...
Thomas Markov's user avatar
33 votes
Accepted

How many setbacks in Tricks of the Trade, and who chooses?

A 7–9 on Tricks of the Trade is a game of “Would You Rather?”, with the GM asking the question. “[T]he GM will offer you two options between [three options]” means that the GM will be selecting two, ...
SevenSidedDie's user avatar
32 votes
Accepted

Can a Thief rogue disarm an enemy in combat using Sleight of Hand as a bonus action?

Objective Facts You already found the writer-provided option for disarming - the Disarm option in the DMG. It is an Attack, not Use An Object; they're two different kinds of actions. The uses of Fast ...
T.J.L.'s user avatar
  • 48.6k
24 votes
Accepted

Which originally published items would meaningfully benefit a 'Thief' Rogue that had Use Magic Device?

The following items from the DMG are included and useful: Dwarven Thrower Holy Avengers Instruments of the Bards Moonblades, but only if you are neutral good Prayer Beads Robe of the Archmagi (but ...
Please stop being evil's user avatar
20 votes

Benefit of Dual Daggers?

For a rogue, the benefit of any two-weapon style as opposed to a rapier is being able to trade their bonus action for a second chance at making contact, to activate that big sneak attack. You hit with ...
Darth Pseudonym's user avatar
20 votes
Accepted

Could a Thief rogue with the Use Magic Device feature use a wizard's spellbook to cast spells?

No. As mentioned by Krzysztof Skibiński, a spell book is not a magic item. The Thief Rogue's sub-class ability Use Magic Device allows your rogue to use a magic item that they normally would not be ...
aaron9eee's user avatar
  • 10.3k
15 votes

In Moldvay's Basic D&D, should the Thief roll twice to find a trap?

There are two different trap mechanics presented in Moldvay's Basic D&D rules, the general one that uses 1d6, and the thieves' ability that uses d%. The reason for this, although it is far from ...
Fatootie's user avatar
  • 151
14 votes

Benefit of Dual Daggers?

You are correct from a straight damage perspective, the only thing daggers offer over short swords is the ability to be thrown. Other things to consider with daggers, though, is that they are easier ...
Michael W.'s user avatar
  • 1,931
13 votes

Could a Thief rogue with the Use Magic Device feature use a wizard's spellbook to cast spells?

No Wizard's Spellbook is not a magic item. It's their Spellcasting class feature that allows them to prepare spells from their (and only their) book, which they can later cast. Spellcasting As a ...
Krzysztof Skibiński's user avatar
13 votes
Accepted

How does Thief's Poisoner move work?

Everywhere that it says "the poison you choose", it means, the one that you choose when you take the move. From a very literal reading, you could say that each time this phrase occurs it's a separate ...
Dave Costa's user avatar
  • 1,809
12 votes

Briefly resolving the pickpocketing of 10 gp a day

You seem to have the following goals: quick resolution plausible profit potential meaningful risk sandbox-friendly non-leveled I submit that these goals are mutually exclusive, as a set. The ...
minnmass's user avatar
  • 18.5k
11 votes
Accepted

Is there a Thief class in D&D 3.5 that's not a rogue?

It's a real challenge to find base classes other than rogue which have the Open Lock skill in particular, and don't have spells. Nevertheless, a perusal of the Character Class Index reveals two strong ...
Quadratic Wizard's user avatar
11 votes

How many setbacks in Tricks of the Trade, and who chooses?

On initial reading, I thought it meant that the player picks 2 of the 3, and they take effect. But if that was the case, why say "the GM will offer you two options"? Why not just say "Choose two of ...
Adeptus's user avatar
  • 28.5k
11 votes

How does Thief's Poisoner move work?

You're thinking of "Brewer". When you have time to gather materials and a safe place to brew you can create three doses of any one poison you've used before. -- "The Thief", via ...
Glazius's user avatar
  • 40.6k
11 votes
Accepted

Can a Thief rogue use the Fast Hands feature to draw something from a magic item as a bonus action?

The spice pouch requires an action, so it doesn't work with Fast Hands The description of Heward's handy spice pouch says: While holding the pouch, you can use an action to expend 1 of its charges, ...
Someone_Evil's user avatar
  • 48.4k
10 votes

Briefly resolving the pickpocketing of 10 gp a day

A drawback is not an advantage. You should not profit simply for being a kleptomaniac. You are looking at things different from the developer's intent. If it was simple to obtain 10 gp a day, it ...
ShadowKras's user avatar
  • 61.5k
10 votes
Accepted

3rd level Thief's damage

Rogues can do Sneak Attack damage once per turn when they attack with advantage (or when they attack someone already in melee combat with someone else but that doesn't apply here). On 3rd level this ...
biziclop's user avatar
  • 2,210
9 votes
Accepted

How does the Thief's Fast Hands feature interact with mundane and magical shields?

You can use Fast Hands to equip a shield. In the Player's Handbook, on page 193, the Use an Object action says: When an object requires your action for its use, you take the Use an Object action. A ...
Darth Pseudonym's user avatar
9 votes

How many setbacks in Tricks of the Trade, and who chooses?

One By my reading, the DM offers the thief two options to pick from, implying the thief picks one of those two. The DM is restricted to picking two of the three listed options to offer to the thief. ...
Joel Harmon's user avatar
  • 16.1k
8 votes

Can a Thief rogue disarm an enemy in combat using Sleight of Hand as a bonus action?

Bonus Action is irrelevant You can't use Sleight of Hand skill to disarm an opponent at all, since Sleight of Hand is about picking an item unnoticed (that's why you roll it versus Perception), not ...
enkryptor's user avatar
  • 68.3k
8 votes

What is a Centaur Thief's climbing speed?

Specific Beats General Still Applies Second-Story Work’s description is: [...] you gain the ability to climb faster than normal; climbing no longer costs you extra movement. This rule applies to any ...
Liam Morris's user avatar
  • 4,856
8 votes

Does a "Thief Racket" Rogue gain an ability score boost to Dexterity at character creation?

Thief Rogues do get a Dexterity Ability Boost All classes, regardless of any other choice they make, get an Ability Boost in their Class (or Spell) DC Ability. The Thief gives up the option to choose ...
Ifusaso's user avatar
  • 43.2k
7 votes

When does the extra damage from Cheap Shot occur?

Only when you would deal damage with Backstab As the wording says "extra" damage it would apply whenever you are already dealing some damage, whether that is the "free" damage option from Backstab or ...
firedraco's user avatar
  • 5,102

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