A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.
Specifically relating to the process of depicting a character in an RPG. Do not use as a general marker for any question.
In d20 and similar games, an opportunity attack refers to any sort of extra attack that gets triggered by an enemy opening up his/her defenses either during his/her turn or while taking an opportunity…
For questions about players being new to a specific system or to RPGs in general. Not for just indicating that the person asking is a new player.
for questions pertaining to entities who have attained 'unnatural' life after death.
stealthy and dextrous. Often capable of finding and disarming many traps and picking locks. Some even have the ability to sneak attack.
a particular class or type of magic user that often harnesses some form of innate magic. Questions in this tag generally refer to the D&D class. For the RPG named Sorcerer, use the [so…
For questions about a setting's in-world details or background.
For questions about powers, which generally refer to discrete abilities of a character, typically but not always associated with combat.
Designing challenging and engaging situations in which player characters come into contact (and often conflict with) NPCs, monsters, or other potential opponents.
delineate creatures encountered in a game world, often but not always sentient. Examples include humans, orcs, green dragons, kzinti, and griffins.
a generic RPG from Pinnacle Entertainment Group. The core values of the system are explicitly stated as "Fast! Furious! and Fun!"
Questions related to the Forgotten Realms campaign settings of Dungeons & Dragons.
For questions about the Fate RPG. If you're asking about a specific game publication that uses Fate for its engine, please include that system's tag also/instead.
For questions about writing, managing, and expanding campaigns.
Smaller creatures that serve to aid certain spell casters. They typically lack the combat prowess of an animal companion, but aid a spell caster in other ways.
For questions about the process of creating items within the game fiction or mechanics. This may include various types of smithing, alchemy, magic item creation, and other durable or consumable goods,…
a heroic fantasy game mixing old school aesthetics and cutting edge game design based on the Apocalypse World system. In Dungeon World the narrative always drives the mechanics allowi…
Class with martial prowess and skills in the wilderness. May have an animal companion depending on the game system.
For questions about grappling — wrestling, or engaging in unarmed, nonlethal combat where the goal is often to incapacitate, restrain, or pin rather than kill one's opponent.
The ability of D&D and Pathfinder Druids to turn themselves into a variety of animals: a shapeshifting effect to allow Druids to become more in tune with nature, allow them to do things they normally …
The Chronicles of Darkness (1e) games: a series of urban fantasy and horror games released by White Wolf starting in 2004 and later by Onyx Path. Games using the God-Machine Rules Update (aka the Seco…
In D&D 3.0 and related editions, a prestige class is a class that a player can take in addition to their starting class, to expand the options their character has or to specialize in certain aspects o…
A set of defensive traits based on a characters own ability to avoid the brunt of damage, resist control, and endure through some force.
For questions about psionics, a pseudo-scientific term referring to unnatural mental powers, including telekinesis, psychometry and telepathy.
for questions about a game's Fighter class or character archetype. Typically a skilled martial warrior.
To change from one form to another form. Can be done both voluntarily and involuntary.
Shadowrun Fifth Edition, by Catalyst Games, is a cyberpunk role-playing game where magic, cybernetics and virtual reality coexist. Player characters are known as shadowrunners. They act in the shadows…
mechanical components of a character in all editions of D&D that represent the character's innate attributes: Strength, Dexterity, Constitution, Intelligence, Wisdom, Charisma.
For questions about conditions suffered by a creature, typically negative and as a result of an enemy's actions during combat.
For questions about NPCs (non-player characters). NPC refers to any character in an RPG whose decisions and actions are handled by the game master (or a designated assistant) rather than by a player.
for game-participant dynamics including dealing with sensitive topics, managing group composition, and other table-level interactions. For questions dealing with the actual party of charac…
For questions about using an online or offline tool in preparing or running an RPG. (This tag is not to be used for questions about the use of in-game tools, such as carpenter's tools or a forgery kit…
For questions about character advancement, the process by which a character gains competence upward or laterally.