A tag is a keyword or label that categorizes your question with other, similar questions. Using the right tags makes it easier for others to find and answer your question.

× 183
For questions about hit points, an abstraction of a health common to many RPGs.
× 183
For questions about summoning, which refers to the process of bringing an object or creature to the spellcaster via magic to aid them.
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For questions about character levels, the numbered steps used in some RPGs to indicate advancement of character capabilities. The higher a character's level is, the more broadly powerful the character…
× 178
For questions about RPG-specific terminology and jargon. Use this tag for questions about terminology used across RPGs in general, rather than the in-game meaning of a special game term within a certa…
× 172
For questions about the real-life social aspects of role-playing games.
× 172
For questions about a character's proficiencies. Broadly, proficiency refers to the ability to use a specific skill or piece of gear without taking penalties for not knowing what you're doing.
× 171
For questions about critical hits, a mechanic used to indicate an extraordinary hit that is generally rewarded with an increase in damage dealt.
× 168
For questions about converting or translating characters and concepts from one edition of a game to another, or to a different game entirely.
× 167
For questions about valuable in-game items such as currency or its equivalents, particularly coin, gems, jewelry, and rare objects.
× 167
For questions about the techniques that game masters use to prepare for a game session. (For preparing a campaign, use the [campaign-development] tag instead.)
× 166
For questions about invisibility. Invisibility is more than transparency; it can potentially make something impossible to detect through any means. Questions about how it works, when to use it, and wh…
× 165
For questions about dragons, intelligent reptilian creatures with wings that are often depicted as loving to hoard shiny objects. They appear in a number of RPGs, most obviously Dungeons & Dragons.
× 165
a mechanic in 5th edition D&D that replaces most numerical bonuses and penalties with rolling twice and taking the higher or lower value.
× 158
For questions concerned primarily with the passing of time in the game world or at the table. (For questions specifically about the duration of a spell or other effect in-game, use the [duration] tag;…
× 157
For questions relating to riding or otherwise being transported on the back of creatures.
× 156
For questions relating to setting-specific use of language in RPGs. Questions about real-world languages should be tagged with the specific language instead (e.g. [french]).
× 155
For questions about teleportation, an event where matter disappears from one place and appears instantly in another.
× 153
For questions about readied actions. A readied action is an action "held" to react to an anticipated circumstance.
× 153
For questions about Armor Class (AC), the mechanical abstraction of how difficult it is to hit and cause damage to an opponent in D&D and related RPGs.
× 151
For questions about flight, generally referring to the ability to move in the third dimension (height) freely.
× 147
For questions about the rules governing the order of action in turn-based combat systems, commonly known as "initiative".
× 146
For questions about the sequence of events that take place in the fictional environment within a roleplaying game.
× 145
For questions about combat maneuvers, which refer to any action in combat that may not directly result in damage but some other form of debilitation or advantage that allies can capitalize on.
× 144
Questions about fighting without weapons, whether that be through the use of kicks, punches, and the like, or through the use of fangs, claws, and similar.
× 139
specialization paths within a base class intended to evoke a specific flavor and/or playstyle.
× 137
For questions about shields, defensive armor carried or worn on the arm for the protection of the body.
× 134
Shadowrun Fourth Edition, by Catalyst Games, is a cyberpunk role-playing game where magic, cybernetics and virtual reality coexist. Player characters are known as shadowrunners. They act in the shadow…
× 134
For questions about reactions - an action taken by an entity in response to a trigger happening.
× 134
For situations where a character fights with one weapon in each hand, or one of the feats / class abilities which (partly) overcomes the penalties associated with this fighting style.
× 134
For questions relating to the process of casting spells within a game. Including, but not limited to: spellcasting mechanics, improving likelihood of success when casting a spell, interrupting the cas…
× 133
For questions about combat involving a rider mounted on another creature, such as a horse or other riding animal.
× 131
For questions about game books - such as rules, adventures, and related materials - that are published in print or digital form, and are not periodicals or websites. (If the question is about in-game …
× 129
For questions about damage resistance, the mechanic in Dungeons & Dragons that represents an ability to shrug off or ignore damage of certain types and amounts.
× 129
For questions which ask primarily about effects that affect a large zone or have multiple targets.
× 127
For questions about concentration mechanics in various RPGs.
× 126
used for actions that require merely touching a target, often ignoring the target's armor.