13
conversion
|
11
eberron
|
9
pathfinder-1e
× 2 |
7
planes
|
12
theme
× 5 |
11
call-of-cthulhu
|
9
telepathy
|
7
oversized-weapons
|
12
en-garde
× 3 |
10
lore
× 2 |
9
battle-master
|
7
bugbear
|
12
artificer
× 2 |
10
time
× 2 |
8
double-weapons
× 2 |
6
line-of-effect
× 2 |
12
eladrin
|
10
targeting
× 2 |
8
fumbles
|
6
combat-advantage
× 2 |
12
organized-play
|
10
religions-and-deities
|
8
cthulhu-mythos
|
6
inspiration
× 2 |
11
avenger
× 3 |
10
alignment
|
8
rpg-theory
|
6
character-sheets
× 2 |
11
terrain
× 2 |
10
star-wars-d6
|
8
falling
|
6
ardent
|
11
story
× 2 |
10
absent-players
|
7
difficulty-class
|
6
player-vs-player
|
11
gm-preparation
× 2 |
10
playtesting
|
7
natural-weapon
|
6
wall
|
11
followers-and-hirelings
|
10
downtime
|
7
railroading
|
6
parting-ways-with-players
|
11
pricing
|
10
campaign-settings
|
7
mass-combat
|
5
dark-sun
× 2 |
11
theatre-of-the-mind
|
10
star-wars
|
7
action-economy
|
5
archetype
× 2 |