Joel Harmon
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Is a 1st-level spell cast using a 4th-level slot a 1st-level spell, or a 4th-level spell?
36 votes

4th. PHB Page 201 says When a spellcaster casts a spell using a slot that is of a higher level than the spell, the spell assumes the higher level for that casting.

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Can you change the target area of the Control Winds spell after it has been cast?
2 votes

The target is fixed Any area spell in which the target area moves is very explicit about that. For example, Antimagic Field is specified to move as the caster does. In this case, no mention is made ...

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is it possible to have a chaotic evil paladin?
10 votes

Yes In 5th edition D&D, they removed the alignment restrictions you may recall from previous editions. While the Dungeon Master's Guide offers some options for even evil-er paladins, it's ...

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Does the Tavern Brawler Feat mean you have to choose between Shield or Duelist?
3 votes

I think the conceptual problem is here Now, this would technically turn a Shield into an improvised weapon which is inaccurate. An improvised weapon is defined on PHB 147 to be An improvised ...

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Can a character Level Up twice in a row?
26 votes

In Dungeon World, moves are triggered by narrative, period. If a character has enough experience and can afford to spend "hours or days", then they can reflect on their experiences and hone their ...

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Can 6- results for Interfere grant a bonus to the character being interfered with?
Accepted answer
7 votes

In Dungeon World, the moves must follow from the narration. In this first case, the thief would need to defy the danger of the boatswoman noticing the burgle. (By the way, an excellent use of the ...

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How to Create 'Highlander' Immortal Swordsman Character?
5 votes

Seems like you've already answered your own question (which is encouraged - if you do it as an answer). Things like Werewolf and Vampire are off the table as distinctly having too much monstrous ...

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Can an enlarged Goliath grapple without movement penalty?
8 votes

Yes, it does In 5e, the terms push, pull, drag, and carry are not specially defined. The closest you get is on PHB 176, where it simply describes your capacity to do these things in terms of your ...

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Can a villain make PCs think unwitting NPCs are a different race via magic?
8 votes

Here's the requirements as I understand them: The NPCs do not wish to be enchanted themselves The NPCs would actively oppose such, and warn each other about any visible illusions The PCs should ...

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What class and archetype to start out with, to be(come) a mastermind manipulator?
7 votes

How does D&D 5e let me manipulate people? Here's a brief survey of things from the core rules, independent of class, that I think might be good for manipulating people. Skills you may find ...

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Rolling +BOND: which bonds count?
2 votes

I would argue that you roll for the bonds you have with them, not the ones they have with you. First, all of the other +<something> rolls in the game can be read directly from your character ...

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How do I get ability scores with dice?
6 votes

The Core Rulebook offers, on page 15, five different ways to come up with ability scores. The one I would say is most common is the first one listed. To generate one score, roll 4 six-sided die, drop ...

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Can a Character Dual-Wield Bucklers, and Enjoy More AC Bonuses and Enchantments?
7 votes

Per the buckler description (Player's Handbook 124), a buckler is strapped to the forearm. As such, it's pretty easy to equip two on a character with two arms. (Fun note: with the spell girallon's ...

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What determines whether a magic item requires attunement?
4 votes

There doesn't seem to be a consistent rule here. The best I can come up with is an item requires attunement if its rarity is Rare, Very Rare, or Legendary, and it provides a permanent bonus (not ...

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How many setbacks in Tricks of the Trade, and who chooses?
9 votes

One By my reading, the DM offers the thief two options to pick from, implying the thief picks one of those two. The DM is restricted to picking two of the three listed options to offer to the thief. ...

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Does a Bard need to multiclass in order to use their Arcane Art?
15 votes

I think the crux of this issue is the ambiguous grammar of the clause weave a performance into a basic spell I can see two interpretations of this fragment. "I have a performance, and a basic ...

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Can a ship fly below an island, or fall onto one?
Accepted answer
5 votes

My in-game understanding is whatever force(s) keep the islands themselves afloat tends to locally mess up the mechanism that keeps ships afloat. In the game I played in, this meant you could only go ...

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How can I limit my players' options in character creation when the reason why is a spoiler?
Accepted answer
62 votes

My vote is for the broad-strokes banhammer. In short, don't make a big deal of it and people mostly won't notice. Just because something exists in the world does not mean it should be an option for ...

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How can I give sufficient XP per session for 7 high-level PCs without encounters being a slog?
3 votes

Simply follow the DMG Taking a look at page 82 in the DMG, a level 8 character has 2100 as the Deadly threshold and 1400 as Hard. Multiplying by the party size, you get 14900 for deadly and 9800 for ...

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What to do with a player who falsely claims My Guy Syndrome, so MGS handling doesn't work?
Accepted answer
36 votes

It seems there are three distinct parts to this question. The player isn't following his character sheet RPGs are games. Games are played for fun. Something about the character as written on the ...

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What happens when you get hungry?
Accepted answer
9 votes

Make Camp When you settle in to rest consume a ration. Since each character settles in (or not) and thus triggers this move individually, each consumes a ration. Quartermaster I agree this one ...

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How likely is success in Dungeon World?
32 votes

The result of a roll is a bit more complicated than just 2d6+mod. Some moves, such as Aid, Bolster, and some item effects, grant +N forward or ongoing. Others, such as Interfere or Conditions, provide ...

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How often should monsters act in combat?
12 votes

Let me start by addressing your stated questions first, then make some observations. Should these monsters have acted more? Not as such. Monsters should never act on their own. The monsters react to ...

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Which equipment do I choose when creating a character in D&D 5e?
1 votes

You get all of the equipment from both sources. The intent is that your chosen race, class, and background all combine to form the core of your character. See page 14 under "Choose Equipment": Your ...

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How much can you communicate with your familiar?
Accepted answer
23 votes

Your familiar understands you perfectly. You've already quoted nearly all relevant text in your answer. Telepathy (within range) communicates without necessarily using words, but the target (with int ...

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Are there price lists for magic items, such as the Bag of Holding?
14 votes

Simpler question first: the Bag of Holding is listed in the DMG page 153, as a "Wondrous item, uncommon". Wondrous item is its general category (as opposed to, say, armor or wand). The reason you can'...

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When I use my short sword to Inflict Wounds, do I use my Dex or Wis mod?
5 votes

I think you're conflating two different things here. First, I recommend taking a look at PHB page 192. It starts a list of Actions In Combat. The first one is Attack, and the second is Cast a Spell. ...

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What would be the CR of a battle where PCs have to fight their duplicates?
3 votes

Use NPCs as Guidelines Take a look at the Monster Manual's Appendix B: Nonplayer Characters (page 342). While not a perfect match, it does give approximate statistics for a wide variety of humanoids ...

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Representing different languages in online games
3 votes

I once played an IRC game featuring one channel for each of in character and out of character chat. To simulate multiple languages, we just used more channels, one for each. Any character who knew a ...

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How can I conveniently roleplay my character switching languages while speaking?
0 votes

I'd like to add a suggestion for those not playing face to face. I once played an IRC game featuring one channel for each of in character and out of character chat. To simulate multiple languages, we ...

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