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That last bit seems to be what I think I'm missing. Creating a few custom moves for certain dungeons and traps/ambushes seems like a great way to handle it. Thank you
@Wibbs The difference in how the powers are used appears irrelevant. If it is not irrelevant, it is fairly important in understanding the question, so not sure how you consider that too broad. Neither specifies which powers are and aren't actions per my read. Any chance you can explain why you think there is a difference that is important?