I'm currently a software developer at SAP.
Started role-playing years ago with my father's ancient original The Dark Eye rules and a bunch of interested but inexperienced friends, moved on to its newer incarnations and recently branching out into different systems, e.g. FATE, Shadowrun and Dungeon World. I find that most of my tables prefer social interaction, stealth and general trickery over combat-by-the-rules, and fidelity of the fictional narrative over following the mechanics by the letter.
Member for 3 years
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Last seen 13 hours ago